legendaryherobrine-2.0.0.jar
Curse Maven Snippet
What's new
I rewrote the whole mod for Minecraft 1.21.1 on NeoForge. If you're still on Forge 1.20.1, stay on 1.7.0.
- Herobrine is now a three-phase fight (the Stalker, the Builder, Unbound) with 18 abilities. Each one has its own animation and a tell you can learn to read.
- Parrying his sword, finding the real mirror image, dodging the meteor dive and breaking the void pull all stagger him, and he takes 50% more damage while he's down.
- The ritual is something you defend now. Keep four soul braziers lit through mob waves, a lightning storm and a rift opening in the sky.
- You'll see him watching from a distance before you ever summon him. The first sighting leaves a journal that explains the ritual.
- Dying doesn't end the fight. He waits where it ended, and if you respawn nearby he comes for you.
- The sword, pickaxe and crown all work differently: sword combos and parries, a pickaxe you throw, a crown that keeps mobs off you. Every player who fought gets their own set.
- He scales with the number of players and gets stronger each time he's beaten in the same world.
- Lava, explosions and fall damage don't hurt him anymore, and a hit cap stops one-shot builds.
- Everything he conjures cleans itself up.
- The Epic Fight integration from 1.7.0 is gone, and so is the bedrock drop.
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