File Details
1.21.1-fabric-gemstones-1.0.6.jar
- R
- May 25, 2026
- 571.66 KB
- 19
- 1.21.1
- Fabric
File Name
1.21.1-fabric-gemstones-1.0.6.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
New
- Guardian Smite, Harverst Mark, Stunned, Detonate, Freezing, Loot Touch, Scarab, Soul Burn, Radiance, Lethal Weakness buffs sprites.
Changes
- Updated pull speed handling for bows and crossbows.
- Bow and crossbow pull animations now scale correctly with pull speed.
- Bow FOV and model pull predicates now use the same pull speed calculation.
- Crossbow charge time now scales through vanilla `getPullTime`, keeping animation, sounds, and charge logic in sync.
- Improved attribute modifier calculation consistency across modded attributes.
- Increased Amber drop chance from Gold Ore from 8.5% to 10%.
- Increased Jade drop chance from Jungle Temple chests from 30% to 100%.
- Increased Sapphire drop chance from Elder Guardian from 35% to 75%.
- Increased Pyrite drop chance from Bastion Treasure chests from 45% to 50%.
- Increased Ruby drop chance from Bastion Treasure chests from 35% to 45%.
- Reduced Zircon drop chance from Nether Quartz Ore from 8.5% to 5%.
- Increased Astralite drop chance from End City Treasure chests from 15% to 25%.
- Increased Onyx drop chance from End City Treasure chests from 20% to 25%.
- Decreased spawning spark count by Radiance debuff from 5 to 3.
- Increased cooldown last chance from 3 minute to 5 minutes.
- Removed Amber Blessing effect and replaced it with Resistance for the armor category.
- Added flame particles to spawn-rate modifier procs.
Fixes
- Fixed mossy box fishing drops triggering after cancelling/ending fishing early.
- Fixed Shift behavior with area/miner mining mods.
- Fixed area mining preview and block breaking indicator still showing while sneaking.
- Fixed delayed Jewelry Table item synchronization in multiplayer.
- Fixed pull speed mixin crash on startup.
- Fixed projectile speed modifier using the wrong item stack in some cases.
- Fixed arrow damage modifier reading from the wrong source.
- Fixed critical damage modifier operation handling.
- Fixed max durability modifier calculation.
- Fixed projectile count modifiers for bows and crossbows using incorrect stacks/count logic.
- Fixed armor pierce attribute matching.
- Added general attribute modifier correctness fixes and stability improvements.