Legendary Gemstones

Add various gemstones to your world, that can be used to upgrade weapons, tools and armor!

File Details

1.21.1-fabric-gemstones-1.0.6.jar

  • R
  • May 25, 2026
  • 571.66 KB
  • 19
  • 1.21.1
  • Fabric

File Name

1.21.1-fabric-gemstones-1.0.6.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:legendary-gemstones-1546441:8145671"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New

  • Guardian Smite, Harverst Mark, Stunned, Detonate, Freezing, Loot Touch, Scarab, Soul Burn, Radiance, Lethal Weakness buffs sprites.

Changes

  • Updated pull speed handling for bows and crossbows.
  • Bow and crossbow pull animations now scale correctly with pull speed.
  • Bow FOV and model pull predicates now use the same pull speed calculation.
  • Crossbow charge time now scales through vanilla `getPullTime`, keeping animation, sounds, and charge logic in sync.
  • Improved attribute modifier calculation consistency across modded attributes.
  • Increased Amber drop chance from Gold Ore from 8.5% to 10%.
  • Increased Jade drop chance from Jungle Temple chests from 30% to 100%.
  • Increased Sapphire drop chance from Elder Guardian from 35% to 75%.
  • Increased Pyrite drop chance from Bastion Treasure chests from 45% to 50%.
  • Increased Ruby drop chance from Bastion Treasure chests from 35% to 45%.
  • Reduced Zircon drop chance from Nether Quartz Ore from 8.5% to 5%.
  • Increased Astralite drop chance from End City Treasure chests from 15% to 25%.
  • Increased Onyx drop chance from End City Treasure chests from 20% to 25%.
  • Decreased spawning spark count by Radiance debuff from 5 to 3.
  • Increased cooldown last chance from 3 minute to 5 minutes.
  • Removed Amber Blessing effect and replaced it with Resistance for the armor category.
  • Added flame particles to spawn-rate modifier procs.

Fixes

  • Fixed mossy box fishing drops triggering after cancelling/ending fishing early.
  • Fixed Shift behavior with area/miner mining mods.
  • Fixed area mining preview and block breaking indicator still showing while sneaking.
  • Fixed delayed Jewelry Table item synchronization in multiplayer.
  • Fixed pull speed mixin crash on startup.
  • Fixed projectile speed modifier using the wrong item stack in some cases.
  • Fixed arrow damage modifier reading from the wrong source.
  • Fixed critical damage modifier operation handling.
  • Fixed max durability modifier calculation.
  • Fixed projectile count modifiers for bows and crossbows using incorrect stacks/count logic.
  • Fixed armor pierce attribute matching.
  • Added general attribute modifier correctness fixes and stability improvements.