File Details
legendarycreatures-1.20.1-1.0.9.jar
- R
- Oct 24, 2024
- 3.30 MB
- 611
- 1.20.1
- Forge
File Name
legendarycreatures-1.20.1-1.0.9.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Port to 1.20.1
- Fix doom fire for corpse eater
- Fix IA for charge & root attacks
- Reduce the time between each path calculation
- Use tags for natural spawn
- Remove spawn effects for natural spawn
- Refactor attack predicate to align geckolib best practice
- Refactor spawn predicate using the default geckolib one
- Add flee IA for wisps
- Better glowing parts using geckolib system
- Add crows particle effect at scarecrow spawn
- Add desert mojo particles
- Remove dist to target check at hit point during attacks
- Fix mojo spawn effect & anim
- Add root hound attack stoppable sound
- Refactor corpse attack & attack hit sound
- Fix the tick length of attack anim in IA goals (10 ticks per seconds)
- Set spawn effect at false at the end of spawn
- Increase corpse eater speed movement
- Set default entity values
- Update most sounds
- Update glow textures
- Fix scarecrow sound step overlap
- Add crows particle at scarecrow death
- Update corpse eater sounds
- Update default spawns configs
- Add serene seasons integration
- Avoid moving / attacking while spawning
- Fix new spawn animation names
- Avoid spawn animation if no spawn effect

