legendarybosses-0.5.0-beta+neoforge-1.21.1.jar
Curse Maven Snippet
What's new
0.5.0-beta (Forge 1.20.1 + NeoForge 1.21.1)
New: config file config/Legendary Bosses/legendarybosses.toml
- Difficulty modes: AUTO (default), VANILLA, MODDED, CUSTOM
- AUTO keeps the original numbers when an overpowered-gear mod is installed (Avaritia, Draconic Evolution, Mekanism, Apotheosis, Tinkers' Construct; the list is editable) and uses VANILLA otherwise
- Per-boss settings: enable/disable each summoning ritual, health and damage multipliers
- Optional extra health per additional player (off by default)
- Toggles for the Infinity-gear counter, flight lock, Null deleting your items, Null erasing blocks and Notch's temporary blocks
- Every option's comment shows its default value; stats are locked in when a boss is summoned
Balance: playing without overpowered-gear mods
- Bosses were tuned for modpacks with Infinity-tier gear and were far too hard in vanilla. Without any of those mods, every boss now has 30% health and deals 45% damage, with armor 18 and no armor toughness (Herobrine 3,200 → 960 HP, Notch 4,000 → 1,200 HP)
- Target: beatable with full Protection IV netherite and a Sharpness V netherite sword, but still a challenge
- Modpacks with any of those mods keep the old numbers
0.5.0-beta(Forge 1.20.1 + NeoForge 1.21.1)
新增:設定檔 config/Legendary Bosses/legendarybosses.toml
- 難度模式:AUTO(預設)、VANILLA、MODDED、CUSTOM
- AUTO 偵測到強力裝備模組(Avaritia、Draconic Evolution、Mekanism、Apotheosis、匠魂,清單可自訂)時維持原本數值,沒有時使用 VANILLA
- 個別 Boss 設定:啟用/停用召喚儀式、血量與傷害倍率
- 可選的多人血量加成(預設關閉)
- 可關閉無限裝備反制、禁止飛行、Null 刪除物品、Null 抹除方塊、Notch 暫時方塊
- 每個選項的註解都標出預設值;數值在 Boss 召喚時鎖定
平衡調整:沒有強力裝備模組時
- Boss 原本是為有無限級裝備的整合包設計,原版玩起來太難。沒有安裝這些模組時,所有 Boss 改為血量 30%、傷害 45%、護甲 18、無護甲韌性(Herobrine 3200 → 960、Notch 4000 → 1200)
- 目標:全套保護 IV 獄髓裝加鋒利 V 獄髓劍打得過,但依然有挑戰性
- 有裝這些模組的整合包維持原本數值
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