legacytools-26.2.jar
Curse Maven Snippet
What's new
Changelog
All notable changes to this project will be documented in this file.
This project follows semantic versioning where possible.
[1.0.0] - Initial Release
Added
- Added 12 Legacy Tools across four progression stages:
- Rusted
- Worn
- Restored
- Perfected
- Added Legacy progression system based on using each tool.
- Added persistent tool memory using custom data components.
- Added stage-specific tool statistics and mining speeds.
- Added unique passive abilities for every Perfected tool.
- Added unique active abilities:
- Pickaxe: 3×3 Mining
- Axe: Whole Tree Felling
- Shovel: 3×3 Excavation
- Added ability duration and cooldown system.
- Added on-screen cooldown indicator.
- Added custom lore-rich tooltips.
- Added custom advancements for restoring and perfecting a Legacy Tool.
- Added custom loot generation in world structures.
- Added progressive decay system for abandoned Legacy Tools.
- Added transformation system allowing tools to decay through previous stages over time.
- Added multiplayer synchronization for tool progression and abilities.
- Added support for Mod Menu.
- Added English localization.
- Added custom textures and models for every Legacy Tool stage.
Gameplay
- Legacy Tools can be discovered inside various naturally generated structures.
- Tools become stronger through continued use instead of crafting upgrades.
- Perfected tools gain powerful abilities while remaining balanced through cooldowns.
- Forgotten tools slowly lose their memories if abandoned for long periods.
Documentation
- Added README.
- Added project documentation.
- Added progression guide.
- Added abilities guide.
- Added project lore.
- Added license.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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