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Legacy4J

This mod adapts all the features from old Minecraft Legacy Console edition
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Legacy4J 1.9 Forge 26.1.2

File nameLegacy4J-26.1.2-1.9-forge.jar
Uploader
WilyicaroWilyicaro
Uploaded
Aug 18, 2026
Downloads
52
Size
27.8 MB
Mod Loaders
Forge
File ID
8674136
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

Forge

implementation "curse.maven:legacy-minecraft-955526:8674136"

Learn more about Curse Maven

What's new

Additions

  • Added an accurate and built-in Change Skin screen, with a lot of customization options
  • Some of the Change Skin options:
    • TU3 Change Skin Screen
    • Smooth Preview Scroll
    • Hide Armor
    • Custom Skin Animation
    • Custom Pack Options
  • Added Screenshot Toasts (enabled by the Show Screenshot Toasts option), thanks to RedRain0o0
  • Added Rosenfeld Patch built-in resource pack, for removing newer music, thanks to Cjnator38
  • Added some options to Game Options section:
  • Force Legacy Flight, thanks to Sowgro
  • Force Legacy Swimming, thanks to Sowgro
  • Force Legacy Shield Controls
  • Force Legacy Offhand Limits
  • Legacy block protection
  • Legacy World Interactions
  • Legacy Mob interactions
  • Legacy Map Behavior
  • Legacy Loot Tables
  • Legacy Sound effects
  • Added some options to Graphics section:
  • Legacy Clouds (with changes to the sky color)
  • Legacy Clouds Height
  • Legacy Zombie Aggression Animation
  • Legacy Drowned Height
  • Slow Chunk Loading(off by default)
  • Legacy Entity Distance
  • Added some options to User Interface section:
    • Display Realms Button
    • Hide Sodium Settings
    • Hide Experimental World Settings
    • In-Game Online IDs
    • Hide Advanced Options Tooltip
    • Display Pack Management Tooltips
    • Display Reinstall Content Button
    • Fake Manual Save Screen
    • Legacy Font
    • Legacy Settings Menus, a menu purist mode for accuracy with LE
  • Added some gamerules (all disabled by default):
  • Legacy Shield Controls
  • Legacy Mobcap Limits
  • Falling Block Limit
  • Legacy Offhand Limits
  • Added Minecraft Store, with texture and mash-up packs available through Remote Resource Albums and World Templates; remote content can be downloaded and applied during world loading, thanks to BrandonItaly
  • Added a Reinstall Content action for updating downloaded content
  • Added missing mob information tooltips
  • Added Advanced Options for the controller section
  • Added Controller Polling Rate to Advanced Controller Options
  • Added Controller LED RGB sliders with a preview
  • Added Decay potions and tipped arrows
  • Added all the missing SD UIs, including How To Play, More World Options, Book & quill, and Host Options interfaces
  • Added Mushroom Pore
  • Added SD Control Icons for Keyboard & Mouse, Steam, and PlayStation 4/5
    • KBM by Cjnator38
    • PS4/PS5 and initial Steam designs by NicSonic-_-
  • Added descriptions for entries in More World Options (Nabouna32)
  • Added LCE's "gothic" font for Japanese Kanji, thanks to hikamari221 and Cjnator38
  • The leaderboard now globally tracks stats of survival mode players across all difficulties
    • Due to this the mods button can now only be accessed from advanced game options
  • Added new How to Plays from 1.14 to 1.21.11
  • Added a new Tiny Take-over credits background art, thanks to Cjnator38

Parity Changes

  • You can now dye the Shulker mob
  • Player body no longer renders in first person when sleeping
  • The legacy sleep animation will now play in first person
  • Carpets no longer raise the player 1/16th
  • Legacy drop item animation
  • Beacon beam will be visible from the inside
  • Trident killers will be possible
  • Tridents thrown by the player will not despawn
  • Tweaked elytra momentum
  • Elytra will have understeer
  • Flying into water with elytra will cancel it
  • The elytra glide sound will fade out upon landing
  • Trident sits higher up in the hand and slightly more pointed
  • Dispensers can fire tridents
  • Tweaked trident third person wind up animation
  • Players don't have fire animation with fire resistance effect applied
  • Ignited players or mobs will light campfires
  • Sand / Red sand can be blast smelted into glass
  • Cartography table can now turn paper into maps
  • Strongholds can now generate emeralds and ink sacs
  • Lapis, Squid ink, cocoa beans and bonemeal can directly be used as dye
  • Fish drops bones
  • Raiders drop arrows, iron armor and more emeralds scaling with difficultly level
  • Vindicators deal legacy damage values
  • ID in the Map name
  • Initial open map animation
  • Maps opened in the same area stack
  • Head layer items such as mob heads now receive damage tint
  • Host Options command outputs
  • Horses will show food particles and play the eating sound when fed
  • Campfires now have a sound when you place an food item onto them
  • Wandering traders can sell more trades
  • Wandering traders will preview trades like villagers
  • Wandering traders will have llamas when spawned with an egg
  • Adjusted hitbox of tall plants, kelp, bamboo and conduits
  • Drowned will now have the same height as the Husk
  • When picking up berries they will go straight into the inventory
  • In console aspects , adjusted the inventory model of walls to match PS4 edition
  • In console aspects , adjusted the model of end crystals to match PS4 edition
  • The interact animation will be suppressed on various actions
  • Music and Sound sliders are no longer linked
  • Experience orb and item pick up sound has been pitched up, thanks to Cjnator38
  • Skeleton horses can be ridden without a saddle
  • Spider Jockeys in the nether will become Wither Jockeys
  • Baby zombies have a 15% to become a jockey , they will seek out the nearest rideable mob
  • Added Legacy Console Edition underwater fog
  • The world-loading progress bar now loops like Legacy Console Edition
  • Music now fades out when changing dimensions, and fades out at legacy's 200 ticks
  • Shulker bullets now render at 50% opacity
  • Primed TNT and TNT minecarts now flash increasingly white as they approach detonation
  • Added Legacy Console Edition rain rendering, including its world-anchored animation, opacity fade, and intensity
  • Fish now use the Legacy Console Edition flopping animation out of water
  • Gamma now uses Legacy Console Edition's brightness curve
  • Removed the Preparing for world creation... screen

General Changes

  • Remastered Stadia Control Icons (NicSonic-_-)
  • Touched up PlayStation 5 Control Icons (NicSonic-_-)
  • Remastered Steam Control Icons (Cjnator38)
  • A sizable amount of new Control Tooltip actions and fixes (Nabouna32)
  • Biome overrides can now define grass and foliage colors
  • Biome overrides can now define Birch leaves individual color
  • Added a new common value, minecraft:ps4_end_crystal_model, to enable the use of PS4 end crystal model in resource packs
  • Added a new common value, minecraft:halo_ring, to enable the use of the Halo Sky ring in resource packs
  • Added a new common value, minecraft:autofocus_button_animation, to enable the use of the autofocus button animation from older TUs in resource packs
  • Added additional common colors for use in resource packs

Fixed

  • Fixed snow layers don't stack
  • Fixed chat scrolling getting stuck
  • Fixed chat position being moved by chat scaling
  • Fixed Crafting tables can't be open with crafting key binding on KBM
  • Fixed missing copper ingot using nugget recipe
  • Fixed multiline text fields breaks arrow navigation
  • Fixed not being able to sign books with a controller
  • Fixed world Resource Album not being applied in-game when it's direct join
  • Fixed missing Raw Input and Allow Cursor Changes in Mouse Settings section
  • Fixed lag when rendering entities on the screen
  • Fixed enchanting table invalid enchantment text having an incorrect color
  • Fixed crouch toggle resetting when opening a screen
  • Fixed default map size being 3 by default, instead of 0 like in PS4 Edition (only new worlds will be applied)
  • Fixed Dragon egg teleport particles being random
  • Fixed end poem scrolling jitter
  • Fixed TNT not applying knockback through blocks (Halloween Mash-up TNT launcher)
  • Fixed Minecarts having collision with carpets ( Halloween Mash-up Roller Coaster)
  • Fixed y view bobbing not working anymore
  • Fixed Death screen not having the reason
  • Fixed locator bar pips not following Hud Opacity
  • Fixed the game freezing after resuming a device from sleep
  • Fixed Load Save Directly moving the worlds to the cache dir when Save Cache is disabled, making the worlds disappear
  • Fixed GUI items in inventories having artifacts at certain resolutions
  • Fixed Legacy Gamma sometimes causing a black screen