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Legacy Crafting

Craft in the world: lay items on the ground or keep them in a workbench, and craft them over time.
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legacycrafting-0.6.1.jar

File namelegacycrafting-0.6.1.jar
Uploader
ChocoDanetteChocoDanette
Uploaded
Nov 10, 2026
Downloads
0
Size
108.3 KB
Mod Loaders
NeoForge
File ID
9539639
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:legacy-crafting-1776065:9539639"

Learn more about Curse Maven

What's new

  • Curios' inventory screen no longer lets players craft (reported on CurseForge): its own 2x2 grid is locked like the
    player's inventory, and items put there go back to the inventory. This applies to any other mod's menu whose 2x2
    grid makes crafting table recipes (a vanilla result slot or a crafting recipe book); mods crafting their own
    recipes in a 2x2 grid are left alone. Only with disableInventoryCrafting.
  • New server config allowedCraftingMenus: menus (type id such as curios:curios_container, or class name) that
    keep their 2x2 grid anyway.
  • Inventory look: instead of a grey rectangle painted over the grid, the grid, arrow and result are covered by a small
    flat patch sewn on with a red zigzag stitch, "Legacy Crafting" written across it, tilted, and the "Crafting" title
    is removed. Outside the stitch the window's own texture shows, so it fits resource packs that change the GUI. Same
    in Curios' screen, which copies the vanilla layout. Other mods' screens are not drawn on: their locked grid shows
    empty.
  • Other mods' displays are no longer covered: the patch is drawn right after the window's texture, under widgets,
    texts and tooltips. Clicks are dropped only on the arrow (JEI's "Show all recipes" area) and not where a widget is;
    only JEI's "Show all recipes" tooltip there is removed.
  • Curios' screen also loses its recipe book button, like the vanilla inventory.

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