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LDLib

A libarary for rendering, gui, basic stuff, etc
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LDLib2-1.21.1-2.2.44-neoforge

File nameldlib2-neoforge-1.21.1-2.2.44-all.jar
Uploader
KilaBashKilaBash
Uploaded
Oct 24, 2026
Downloads
1.9K
Size
7.3 MB
Mod Loaders
NeoForge
File ID
9304898
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:ldlib-626676:9304898"

Learn more about Curse Maven

What's new

v2.2.44

  • Added UIElement#reorderChildren, which puts an element's children in a new order without detaching them, so focus and running animations survive it
  • Added UIElement#getContentHost, the element that children added from outside belong in, which for a ScrollerView is its inner container
  • Added ModularUI#addFrameCallback and removeFrameCallback, for work that has to run every frame before styles and layout are computed
  • Improved UIElement#getOrCreateMessageRPC so subclasses can call it, and register the named-message RPC from their constructor on both sides
  • Fixed an element whose id changed after it was added to a UI no longer being found by that id
  • Fixed labels and progress bars keeping their tick listener after their data source was unbound
  • Fixed runParTest and runMpTest building the same files from several child builds at once, failing in projects with NeoGradle subprojects, and reporting an earlier run's result when a run died before writing its own
  • Fixed UI templates printing a blank line to the console
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