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LCrandom's The Parallel

yet another mod adding the entities from LCrandom's "The Parallel" series.
brguiireal Staring encounter (OUTDATED)

brguiireal Staring encounter (OUTDATED)

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Description

LCrandom's The Parallel

Yet another mod adding entities from LCrandom's "The Parallel" series, which people also think is "Twixxel's Stalker" due to his series using the entity, but only created because I don't like the other mods which have.

MASSIVE THANK YOU TO LCRANDOM FOR CREATING THE ENTITIES IN THIS MOD AND FOR GIVING ME THE PERMISSION TO USE THEM... unlike others.


PLEASE GIVE CREDIT TO BOTH ME AND LCRANDOM IF USED IN VIDEOS!!!
ORRR IF YOU WANT TO BE ANNOYING AND RESKIN IT, ASK FOR PERMISSION AND STILL GIVE CREDIT.
some kind of link or any mention of the mod name and/or who made it would be extremely helpful


you also do not have permission to make a bedrock port using this mod's assets (models, animations, specific texture files) 
because, despite the entities still being png entities ("entities being png entities" is outdated, now only applies to ONE of the entities), i've actually taken time and effort unlike many others to make models with actual joints, edit the textures to fit the models, and give the entities ACTUAL animation.
oh, and I assume LCrandom wouldn't allow his assets being used unless asked.


The Stalker has a generally low spawnrate, but has a Wonderland.Jar styled configuration system where there is a 1 in X chance for the entity's spawn attempt to occur, the higher the number, the rarer the spawn.
If you don't understand this config system, just go to the Wonderland.Jar modpage on modrinth as it's got a good explanation for how it works there, it's basically the same thing

This mod DOES NOT BREAK BLOCKS


PLEASE do expect bugs, 
not only is this mod in BETA, this mod has some of the most advanced AI and spawning i've ever given to a single entity, so it may not be perfect.


Entity Variants (Spoilers IG) 

The Stalker (current main one)

Staring: Spawns around the player, has a 50% chance to be moving around or to stand completely still.
Window: Checks if there is a glass block a few blocks behind the player and spawns behind it
Door Closed: Checks if there is a closed door near the player and spawns behind it
Door Open: Checks if there is an open door near the player and spawns on it
Peeking: Checks if there is a 3+ block tall pillar near the player and spawns at it
Bed: Checks if the player's spawnpoint is a bed and spawns at it if the player is not too far or close
Ladder: Checks if the player is climing UP a ladder and spawns at the top of it

The Tormentor

Spawns far from the player, will not move if being looked at and it has a line of sight to it's target.
When close to it's target, it will grab onto them and rapidly mutilate them without escape.

The Follow

An Invisible entity which spawns close to the player, simply to create paranoia using it's footsteps and opening doors.


Credits:

LCrandomThe actual creator of the entities which people think Twixxel made and for giving me the permission to use his entities.
Twixxel: sure wonder.
ClouddyVRTesting, Some Animations and Some Variant ideas.
RIPcloudyyy: Testing
Alexander25Some AI + feature ideas
Twixxel's Stalker ModTechnical inspiration (it's the mod i didn't like)

also the thumbnail image is an edited but ingame screenshot lol

The LCrandom's The Parallel Team

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