promotional bannermobile promotional banner

LC²H [Lost Cities: Multithreaded]

LC²H V3 turbocharges The Lost Cities to massive cities, lightning-fast, silky smooth gameplay. Fully C²ME compatible. I’m proud of this, and hope everyone will enjoy using it :]

File Details

lc2h-3.2.6.jar

  • R
  • Feb 27, 2026
  • 1.02 MB
  • 43.2K
  • 1.20.1
  • Forge

File Name

lc2h-3.2.6.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lc2h-1325431:7686206")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

LC²H V3.2.6 | Seam Ownership + Highway Support Fixes


V3.2.6 Overview

This update focuses on chunk seam reliability and structure continuity: less sliced roads/buildings at borders, better highway pillar behavior, and cleaner config/localization polish.


New Seam System (Implemented Differently)

  • Added a lightweight seam ownership + write-intent journal flow for cross-chunk edge writes
  • Reconciles border placements in a deterministic order to reduce perfect slice artifacts
  • Chosen over heavy global locking to avoid deadlock risk and keep throughput stable

Highway Support Improvements

  • Improved highway support/pillar depth handling for water/terrain crossings
  • Reduced cases where supports stop short and fail to visually reach ground
  • More consistent support generation across uneven terrain

Config + UX

  • Added/expanded config options for seam behavior and support-depth tuning
  • Improved descriptions so new seam/ownership/depth settings are clearer in the UI
  • Keeps advanced controls optional while defaults stay safe for most packs

Localization Pass

  • Improved Chinese translation wording/structure
  • Updated Lithuanian locale and synced missing fields