promotional bannermobile promotional banner

[LC²H] | Lost Cities: Multithreaded

LC²H massively speeds up The Lost Cities with smoother terrain, safer concurrent generation and full C²ME/DH compatibility :]
Back to Files

lc2h-omni-4.2.5-LTS.jar

File namelc2h-omni-4.2.5-LTS.jar
Uploader
AdmanyAdmany
Uploaded
Oct 2, 2026
Downloads
10.5K
Size
3.8 MB
Mod Loaders
ForgeNeoForge
File ID
9040231
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.20.1

Curse Maven Snippet

Forge

implementation "curse.maven:lc2h-1325431:9040231"

NeoForge

implementation "curse.maven:lc2h-1325431:9040231"

Learn more about Curse Maven

What's new

LC²H V4.2.5-LTS

More planner optimizations + worldgen fixes :]

  • Added Lost Cities 7.5.6 / 8.4.5 support + newer DH compatibility
  • Fixed the blender targeting the wrong chunk
  • Reduced repeated city/highway checks, height sampling and async prep
  • Fixed '/forceload add' blocking the server thread.
  • Improved cache/planner handling and stall diagnostics
  • Fixed more chunk-loading (PLEASE SPARE ME FOR THE LOVE OF GOD) + distant terrain issues from #26 :]

Measured improvements [Numbers are different on different setups!]

  • Height reuse: 2.53-3.01× faster, ~94% fewer samples
  • City-potential queries: 1.67-5.56× faster
  • Route lookup: 5.51× faster
  • City-edge distance: 1.69-110.73× faster (Not joking xdd)

This mod has no additional files