Sable: Destructive makes Sable physics blocks actually break. Real kinetic energy, inertial penetration, density-aware self-damage, radial shockwaves on heavy hits — fast hammers dig deep into dirt, soft hammers shatter against stone, big drops radiate.
Superb Warfare electronic warfare: jam FPV, upgrade REBs with phased arrays, stretch anti-drone nets, talk on radios with static, and bring EMP, interceptors, and AA into the fight.
Sable: Destructive makes Sable physics blocks actually break. Real kinetic energy, inertial penetration, density-aware self-damage, radial shockwaves on heavy hits — fast hammers dig deep into dirt, soft hammers shatter against stone, big drops radiate.
Superb Warfare electronic warfare: jam FPV, upgrade REBs with phased arrays, stretch anti-drone nets, talk on radios with static, and bring EMP, interceptors, and AA into the fight.