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LateGamePlus (Netherite)

A vanilla-friendly late-game expansion giving Netherite new purposes and upgrades.

File Details

lategameplus-1.4.3.jar

  • R
  • Mar 2, 2026
  • 4.36 MB
  • 752
  • 1.21.11
  • Fabric + 1

File Name

lategameplus-1.4.3.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:lategameplus-1333995:7700516"

Quilt

modImplementation "curse.maven:lategameplus-1333995:7700516"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

Added

  • Added proper fuel remainder behavior for Lava Bucket in the Fusion Forge fuel slot:

    • Now returns an empty bucket instead of being fully deleted.
  • Added hopper compatibility for empty bucket extraction from the Fusion Forge output/downward extraction path.

  • Added JEI recipe-book-style button visuals (vanilla green recipe button) to the Fusion Forge screen:

    • Shown only when JEI is loaded.
  • Added a low-duration warning pulse for Lava Vision and Lava Vision II during the last 10 seconds (night-vision-like expiry pulse behavior).

  • Added Debris Resonator lore-based status display:

    • State (Searching, Debris Located, Cooldown, Off)
    • Distance (Very Far, Far, Medium, Close) when debris is located
    • Remaining Charge
    • Clearer lore formatting (highlighted labels / improved visual separation)
  • Reworked Fusion Forge fuel system:

    • Can now store up to 20,000 fuel units (equivalent to 10 lava buckets)
  • Added Fusion Forge fuel tooltip on hover over lit progress:

    • Shows fuel capacity/current values
  • Added animated lit-progress support for Fusion Forge GUI fuel display.


Changed

  • Changed Debris Resonator audio/feedback:

    • Beacon activation sound on target connection
    • Beacon deactivation sound on disconnect/cooldown
    • More visible particles at eye height for both connect and disconnect
    • Distinct vanilla sounds for moving to a closer range tier vs moving to a farther range tier
    • Existing tick behavior kept
  • Changed Debris Resonator recharge economy:

    • Amethyst shard recharge now scales with missing charge (capped at 10 XP levels from 0 to full)
    • Echo shard recharge aligned to 10 XP levels
  • Changed default config values:

    • warpBetweenDimensions = true
    • warpReusable = true
    • debrisResonatorCooldownOtherSeconds = 15
    • debrisResonatorCooldownSelfSeconds = 5
  • Changed Debris Resonator naming model:

    • Dynamic state is no longer encoded in item name
    • Item name remains user-customizable
    • Runtime info moved to lore
  • Changed Debris Resonator toggle rules:

    • Can now be turned off while still searching
    • Still blocked from turning off when a debris target is already locked

Fixed

  • Fixed Lava Vision effect application compatibility with Sodium (sodium-fabric-0.8.2+mc1.21.11 tested), while preserving non-Sodium behavior.

  • Fixed duplicate recipe issue for Nether Gold Ore.

  • Fixed Fusion Forge fuel system logic after overhaul:

    • Corrected swapped/inverted fuel current/max semantics
    • Corrected “empty forge behaves as fueled” issue
    • Corrected fuel overfill/overflow edge cases
    • Corrected lit display desync and recipe progress inconsistencies when fuel values became large
    • Implemented robust fuel property synchronization for large values (avoiding 16-bit property sync overflow in screen handler path)