last_breath-v0.1-neoforge21.1.235.jar
Curse Maven Snippet
What's new
ATTENTION: NeoForge Version 21.1.235
Features
Downed State System
- When you would normally die, you instead enter a "Downed" state with a 45-second bleed-out timer.
- While downed, your movement is locked, your view is forced into a crouched/swimming stance, and your health visibly drains as the timer runs out.
- A heartbeat sound plays and accelerates as death gets closer, paired with a progressively reddening screen.
If the timer reaches zero, you die for real.
Self-Finish Option
- Press a configurable keybind (default: M) to force your own death instantly instead of waiting out the bleed-out timer.
Team Revives
- Another player can shift + right-click a downed teammate to start reviving them.
- Revive is channeled: the reviver must stay crouched and within range for the full duration, or it cancels.
- Both the downed player and the reviver see live progress on their HUD.
Medkit Item
- A craftable/obtainable Medkit item lets a downed player self-revive.
Uses a hold-to-use mechanic — release early and it cancels without consuming the item.
- Only consumed on a successful, completed revive.
Grave System
- Dying for real (bleed-out, self-finish, or void death) drops a Grave block instead of scattering your items.
- The Grave stores your entire inventory safely — no item loss on death.
Only the owner can open or break their own grave; other players are locked out.
- Void deaths automatically place the grave at the nearest solid ground instead of the void.
Full Multiplayer Support
- Server-authoritative logic for all mechanics (downed state, revives, medkit, graves) to prevent desync and cheating.
- Custom HUD elements for downed state, revive progress, and teammate revive feedback.
This mod has no additional files

