
Description

Larion World Generation is a unique and cool mod. It a lacks forge version though. So I just wanted to port it over to forge. Of course, with some performance improvements.
Let me now if there's any issues.
All credits goes to the original author: badgerson
Original Mod: Larion World Generation
Every issue with the original mod persists with this forge port. Such as river and ocean terrain sometimes going really high and causing the terrain to look weird.
I won't be attempting a fix at SOME these. It's really hard to do.
If you are willing to attempt a fix, contact me through curseforge.
Compability notes with other worldgen datapacks/mods
If any mod or datapack modifies Minecraft's density functions (in worldgen/density_functions), there will be compability issues with Larion and your worlds will probably look weird in one way or the other. Basically any mod that alters terrain shape or caves, for example Terralith, Tectonic, Litosphere, Big Globe, Expanded Echosphere and Cascades.
However, mods and datapacks that only alter biome features and/or add new biomes should be fully compatible. This includes 90% of Terrablender based biome mods.
Fast Noise mod is also compatible.
Recommended Mods
Larion is a slightly heavy world generation mod. Since the world height is basically doubled. It will take more time for chunks to generate.
How would you counter this problem?
Use these mods:
- ModernFix
- FerriteCore
- ServerCore
- BiomeSpy
- Fast Noise
- EfficientHashing
- ThreadTweak Reforged





