KubeJS Industrial Foregoing (Neoforge)

Kubejs Addon For Industrial Foregoing

KubeJS Industrial Foregoing NeoForge

A KubeJS addon that lets you write recipes for Industrial Foregoing and create your own machine addons.

Requeriments

  • KubeJS
  • Industrial Foregoing
  • Minecraft 1.21.1
  • NeoForge 21.1.240

Recipes

Drop this in kubejs/server_scripts/:

ServerEvents.recipes(event => {

    // Crusher (the pickaxe action in the Stonework Factory)
    event.recipes.industrialforegoing.crusher(
        'minecraft:gravel',      // output  <- note: output comes first
        'minecraft:cobblestone'  // input
    )

    // Dissolution Chamber
    event.recipes.industrialforegoing.dissolution_chamber(
        ['minecraft:dirt', 'minecraft:sand'], // input items, may be empty
        Fluid.of('minecraft:water', 500),     // input fluid
        Item.of('minecraft:diamond', 2),      // output item
        200                                   // time in ticks
    ).outputFluid(Fluid.of('minecraft:lava', 100)) // optional

    // Fluid Extractor
    event.recipes.industrialforegoing.fluid_extractor(
        'minecraft:oak_log',           // block being tapped
        'minecraft:stripped_oak_log',  // block left behind
        0.05,                          // break chance, 0.0 - 1.0
        Fluid.of('industrialforegoing:latex', 8)
    )

    // Stonework Factory - generate
    event.recipes.industrialforegoing.stonework_generate(
        'minecraft:obsidian',
        1000, 1000,  // water / lava needed
        0, 1000      // water / lava consumed
    )

    // Laser Drill - ore
    event.recipes.industrialforegoing.laser_drill_ore(
        { item: 'minecraft:diamond', count: 1 }, // output
        'industrialforegoing:red_laser_lens',    // catalyst lens
        [{
            biome_filter:     { whitelist: [], blacklist: [] },
            dimension_filter: { whitelist: [], blacklist: ['minecraft:the_end'] },
            depth_min: 0,
            depth_max: 255,
            weight: 5  // higher = more common
        }]
    )

    // Laser Drill - fluid
    event.recipes.industrialforegoing.laser_drill_fluid(
        Fluid.of('industrialforegoing:ether_gas', 10), // output
        'industrialforegoing:purple_laser_lens',       // catalyst lens
        [{
            biome_filter:     { whitelist: [], blacklist: [] },
            dimension_filter: { whitelist: [], blacklist: [] },
            depth_min: -64,
            depth_max: 256,
            weight: 8
        }],
        { entity: { type: 'minecraft:wither' }, data: {}, display: '' } // optional
    )
})

Rarity is a list, so one ore can have different weights at different depths. All five fields are mandatory — Industrial Foregoing's codec has no defaults.

Removing works on the same keys the mod uses:

event.remove({ type: 'industrialforegoing:laser_drill_ore', output: 'minecraft:diamond' })

Machine addons

Register brand new efficiency, speed, processing and range addons. This one is a startup item type, so it goes in kubejs/startup_scripts/:

StartupEvents.registry('item', event => {
    event.create('netherite_speed_addon', 'industrialforegoing:addon')
        .speedTier(4)                          // matches IF's tier formulas
        .displayName('Netherite Speed Addon')

    event.create('hybrid_addon', 'industrialforegoing:addon')
        .speed(3)         // or set raw augment values
        .efficiency(0.5)  // lower is better
        .processing(2)
        .rarity('epic')
})
Raw value Tier preset Augment
speed(v) speedTier(n) → 1 + n Speed
efficiency(v) efficiencyTier(n) → 1 - n * 0.1 Efficiency
processing(v) processingTier(n) → 1 + n Processing
range(v) rangeTier(n) → n Range
augment(type, v) — anything, including other mods' types

The result behaves exactly like a built-in addon:

  • Tooltips are generated from Industrial Foregoing's own translation keys, so they match the vanilla addons and follow the game language
  • Right-click a machine to slot the addon straight in
  • Textured by default with Industrial Foregoing's addon texture — no resource pack needed until you call .texture(...)
  • Stacks to 16, and every other KubeJS item builder method (displayName, maxStackSize, rarity, tooltip, glow, …) still works

Give it a recipe like any other item:

ServerEvents.recipes(event => {
    event.recipes.industrialforegoing.dissolution_chamber(
        ['minecraft:redstone', 'minecraft:glass_pane', '#c:gears/diamond', 'minecraft:sugar'],
        Fluid.of('industrialforegoing:latex', 1000),
        'kubejs:netherite_speed_addon',
        200
    )
})

Credits

Huge thanks to:

  • LatvianModder — for creating KubeJS, the scripting mod this whole addon is built on
  • Buuz135 — for creating Industrial Foregoing, the mod these recipes and addons plug into

This addon is only glue between their two projects. Go support them.


Full documentation, argument tables and the remaining details are in WIKI in the repository.

KubeJS Industrial Foregoing (Neoforge) Team

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