Adds KubeJS integration for Eidolon: Repraised
Supported recipe types are:
- crucible
- athame_foraging
- ritual_brazier_command
- ritual_brazier_crafting
- ritual_brazier_location
- ritual_brazier_summoning
- worktable
Examples are below
event.recipes.eidolon_repraised.ritual_brazier_crafting(
'minecraft:granite', //item output
'minecraft:dirt', //reagent
[ 'minecraft:enchanted_golden_apple', 'eidolon_repraised:shadow_gem' ], //pedestal items
'minecraft:cobblestone', //focus items
50.0, //health requirement
true //keep nbt
)
event.recipes.eidolon_repraised.ritual_brazier_summoning(
'minecraft:cow', //entity output
'minecraft:dirt', //reagent
[ 'minecraft:enchanted_golden_apple', 'eidolon_repraised:shadow_gem' ], //pedestal items
'minecraft:cobblestone', //focus items
1, //count
10.0 //health requirement
)
event.recipes.eidolon_repraised.ritual_brazier_location(
'minecraft:stronghold', //entity output
'minecraft:diamond', //reagent
[ 'minecraft:shulker_shell', 'minecraft:netherite_ingot' ], //pedestal items
'minecraft:obsidian', //focus items
25.0 //health requirement
)
event.recipes.eidolon_repraised.crucible(
'minecraft:dirt', //output
[
StepIngredients.of(['minecraft:cobblestone', 'minecraft:diamond'], 1), //1st step, 2 inputs, and 1 stir
StepIngredients.of(['minecraft:carrot'], 2) //2nd step, 1 input, 2 stirs
]
)
event.recipes.eidolon_repraised.athame_foraging(
'minecraft:wheat_seeds', //output
'minecraft:cobblestone' //block input
)
event.recipes.eidolon_repraised.worktable(
'minecraft:gold_block', //output
[' c ', 'isi', ' c '], //pattern
['asds'], //reagent pattern
{
c: 'minecraft:gold_ingot',
i: 'minecraft:diamond',
s: 'minecraft:copper_ingot',
a: 'minecraft:apple',
s: 'minecraft:string',
d: 'minecraft:diorite'
} //pattern key
)