Kronomancer: Longer Days

This mods sole purpose is to allow the user to elongate the duration of the day/night cycle without conflicting with the vanilla logic. It does this by stopping the cycle at cretain checkpoints, waiting the corresponding time and allowing it to continue.
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kronomancer-1.0.1-neoforge-1.21.1.jar

File namekronomancer-1.0.1-neoforge-1.21.1.jar
Uploader
Legion_ROCLegion_ROC
Uploaded
May 14, 2026
Downloads
674
Size
33.1 KB
Mod Loaders
NeoForge
File ID
8089350
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:kronomancer-longer-days-1515435:8089350"

Learn more about Curse Maven

What's new

  • Fixed an issue caused by executing a command during the stopped stages.
  • Fixed the auto-adjustment of the in-mod time counter when executing a "/time set" command.

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