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Kreyc's Overgrown

Overgrown biome, with a custom mob, that hits hard and spawns a Jungle inspired custom tree on death.

Welcome to Kreyc's Overgrown Mod!

This mod requires the "Tectonic" mod to work, so if you don't want that mod, then this mod won't be for you either. 

This mod adds a custom biome (Overgrown), with custom mobs (Overgrown Pig, Overgrown Vine) and a custom tree. The tree is scattered across all temperate (except dry) biomes. 

Features:

  • Custom biome, "Overgrown".
  • Custom mob "Overgrown Pig", that attacks on site (be careful, it hits hard, gives you an infection and when killed, has the chance of spawning a tree.)
  • Custom mob "Overgrown Vine", heavy attack and is pretty agile for a "plant". 
  • Custom tree, that's scattered around the world. 
  • Custom Infection.

Infection has a countdown (10 minutes), when it reaches 0, you die. It also matters WHERE you die, because a tree will grow at that place. Hint: Go away from your base/home, if you think you wont be able to cure the infection before it ends.

Mod under constant development, so tweaks/new features may be added in the future. 

 

It is a part of my modpack "Kreyc's Overgrown Pack" (under development) but feel free to use it in your own.

I do recommend using the mod Undead Nights - Zombie Horde Nights. Might cause problems without it, but do try if you dont like the Zombie Hordes. ;)

 

Though I do allow this mod to be used in whatever modpack you choose, i DO NOT allow it to be uploaded to any other site. If you find it anywhere else, please do let me know in the comments. 

 

Please let me know in the comments if there are any other mobs you'd like to be included with infectious mobs. 

 

Thank you for trying it out!

 

Made with MCreator.

 

The Kreyc's Overgrown Team

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