Krabby's Enchantments adds 4 enchantments so far which are "Prospector", "Learning", "Exploding", and "Multicatch".
Prospector:
Prospector is a enchant for weapons and adds the chance for mobs to drop a emerald. It scales up to 5 levels and each add a better chance to get said emerald.
Level 1: 1/8 chance
Level 2: 1/7 chance
Level 3: 1/6 chance
Level 4: 1/5 chance
Level 5: 1/4 chance
Level 6: 1/3 chance (only obtaianable with quark)
Exploding:
Exploding is a enchant for any armor peice and allows you to have the chance to explode on death, this however does not damage any terrain or blocks. It scales up to 3 levels and each level adds a higger chance and/or a bigger explosion. Each peice of armor has a separate chance to make you explode on death, so if you want higher chances of that happing then you should put it on all of your armor pieces.
Level 1: 1/4 chance and explosion power 2
Level 2: 1/3 chance and explosion power 3
Level 3: 1/2 chance and explosion power 4
Level 4: 1/2 chance and explosion power 5 (only obtaianable with quark)
Learning:
Learning is a enchant for weapons and makes mob's drop bouns xp. It scales up to 3 levels and each level allows you to get even more bonus xp.
Level 1: 1-2 bonus xp, guaranteed 1 bouns xp and 1/2 chance to get a second bonus xp
Level 2: 1-3 bonus xp, guaranteed 1 bonus xp and 1/2 chance to get a second bonus xp and another 1/2 chance to get a third bonus xp
Level 3: 2-4 bonus xp, guaranteed 2 bounus xp and 1/2 chance to get a third bouns xp and another 1/2 chance to get a fourth bonus xp
Level 4: 3-5 bonus xp, guaranteed 3 bounus xp and 1/2 chance to get a forth bouns xp and another 1/2 chance to get a fifth bonus xp (only obtaianable with quark)
Multicatch:
Multicatch is a enchant for fishing rods and allows you to sometimes fish up 2 times at once or even 3 if your lucky.
Level 1: 1/7 chance to get a second item, 1/14 chance to get a third.
Level 2: 1/6 chance to get a second item, 1/13 chance to get a third.
Level 3: 1/5 chance to get a second item, 1/12 chance to get a third.
Level 4: 1/4 chance to get a second item, 1/11 chance to get a third. (only obtaianable with quark)
Q&A:
Q: Can I use this for my mod pack? A: Sure go ahead just please credit me!
Q: Can I reupload this mod? A: No.
Q: Will this be updated to 1.19+? A: I plan to update this to 1.19 when ever mcreator updates so you can make mods for 1.19! (and yes I did use mcreator)
Q: Will this be updated to 1.16 or 1.17? A: I will probably backport this mod soonish to 1.16 first and then 1.17!
Q: Will you add more enchantments? A: Definitely! Im trying to add enchantments that are pretty fresh and some you don't see much in other mods. For example some sort of lifesteal is very common so I will probably not add something like that to this mod.
Q: Will you add a config? A: If I can figure out how then I will proably try! If I end up adding one it would probably just be simple as disabling and enabling enchantments.
Q: What do you mean by "only obtainable by quark"? A: Quark is a mod that adds a lot vanilla like features, one of them including acient tombs which are pretty much enchantment books that allow you to upgrade a enchantment to go one over the typical limit. I believe quark automatically add's acient tombs of modded enchants however the enchant has to be actually coded to incorporate this extra level, which is exactly what I did.
Q: Will you make a fabric version? A: I am not sure yet.

