Koopa's Critters 1.21.1Neoforge V0.1.2 HOTFIX
Curse Maven Snippet
What's new
Changelog: HOTFIX
25 animals from the 1.16.5 version aren't yet ported. As of this update 20 of the old animals are ported to 1.20.1+
Hotfix Bugfix:
-Fixed Manta Ray Over spawning to the point of severe lag and crashes! (I had 5 people test nobody was experiencing the bug, it took me a lot of figuring out and bug tests to get it hopefully completely resolved)
-Keep in mind Oceanic Manta may be disabeled in your configurations and may need to enable it. You can use forge config screens mod to edit the config ingame!
Bugfixes:
-Fixed Oceanic Mantas from overspawning
-Added spawn parameter for Manta Ray of a limit of 12 mantas max spawn for every 300 blocks in the world.
-Manta Rays should suffocate less rapidly on land
Tweaks:
-Fixed a typo on 2 things
-Oceanic Mantas can now despawn (this is apart of the bugfix code) you should be able name tag a manta to keep them around similar to how the vanilla fish work!
-All penguins will now hunt salmon & cod
-Oceanic Manta Rays should flip and jump out of water more often
This mod has no additional files

