File Details
KnowledgeBound-0.10.0.jar
- R
- Jun 29, 2026
- 228.28 KB
- 7
- 1.21.1+1
- Fabric
File Name
KnowledgeBound-0.10.0.jar
Supported Versions
- 1.21.1
- 1.21
Curse Maven Snippet
KnowledgeBound v0.10.0 - Fishing Overhaul, LuckPerms, Death Penalties & Slaughtering Polish
This major update brings massive improvements to gathering mechanics, adds robust permission management via LuckPerms, introduces a customizable death penalty system, and fixes numerous bugs with corpses and loot drops.
🎣 Fishing Overhaul
- Fishing Fail Mechanics: Added configurable failure chances when reeling in fish based on your Fishing tier (Beginner: 40%, T1: 25%, T2: 10%, T3: 5%). When you fail, the fish gets away, but you still gain learning experience from the attempt.
🛡️ LuckPerms & Permissions API Support
- Full Integration: Bundled the Fabric Permissions API directly into the mod. It works out-of-the-box with LuckPerms (and compatible plugins) without requiring extra downloads.
- Granular Permissions: All commands now use dedicated permission nodes (e.g.,
knowledgebound.command.admin,knowledgebound.command.set,knowledgebound.command.grant) with perfect fallbacks to standard OP levels if no permission plugin is installed.
💀 Knowledge Loss on Death & Staff Exemptions
- Death Penalties: Added an optional death penalty system. By default, dying completely wipes all knowledge progress back to 0 (
knowledgeLossResetEverything: true), forcing players to start fresh. Configurable fallbacks exist if you prefer players only lose a set percentage of minutes or a flat number of tiers. - Staff Exemption: Staff members can be exempted from death loss in two ways:
- Adding their username to
knowledgeLossExemptUsernamesin the config / admin GUI. - Granting them the
knowledgebound.exempt.deathlosspermission node in LuckPerms.
- Adding their username to
- New Admin Category: Easily adjust all death penalty settings in-game via
/kb adminunder the newDeath Losscategory.
🥩 Slaughtering & Corpse Improvements
- Corpse Persistence Fix: Corpses are now completely safe across server restarts and will properly despawn rather than becoming permanent entities when the server stops.
- Spider Alignment: Fixed spider corpses clipping and disappearing underground by dynamically adjusting their vertical offset upon death.
- Baby Zombie Fix: Fixed an issue where baby zombie corpses would incorrectly render as adult zombies.
- Cleaner Nametags: Corpse nametags are now unobtrusive and only display when directly looking at the corpse.
- Loot Drop Fixes: Prevented normal vanilla drops from spawning when killing mobs with the Cleaver, eliminating duplicate loot drops.
- Non-Cleaver Loot Chance: Mobs killed without a cleaver now have a configurable chance (default 30%) to drop their standard vanilla loot.
- Dissection Feedback & Tier Scaling: Dissection success rates now scale directly with your Slaughtering tier (Beginner 80% fail, T1 50%, T2 20%, T3 5%). Added clear action bar messages for Poor, Normal, and Excellent outcomes so you always know how well you performed!
⚙️ Technical & Under-the-Hood
- Java 21: Updated project build environment and compilation target to Java 21.
- Updated
README.mdwith complete documentation for all new commands, permission nodes, and configuration options.