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knights

Ads the knights that I made for the flying castles but the spawn outside the structure now.
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knights_1.20.1_6.0.jar

File nameknights_1.20.1_6.0.jar
Uploader
tombkingststombkingsts
Uploaded
Apr 30, 2024
Downloads
3.7K
Size
333.3 KB
Mod Loaders
Forge
File ID
5303383
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:knights-477304:5303383")

Learn more about Curse Maven

What's new

Added: 

- A new Knight, the magic knight. It is a support knight able to enchant the other knight's gear. They also have a ranged attack that stops you in your tracks. So it is key to target them early on. They drop a nobles amulet on death.

- The nobles amulet now has more uses. It can now also be used to stop all mobs in an area around you for some time. This does affect the durability of the amulet.

 

Changed:

- Nobles amulet has more uses and glows when it can be used. When damaged it can be repaired by brewing it with an echo shard.

- The trade GUIs now have a tooltip telling you to get a nobles amulet.

-spawn changes of the knights

 

 

Extra: 

- This version has full compatibility with my flying castles mod with the new magic knight.

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