RAID-UPDATE-deliverantia-1.1.0-forge-1.20.1.jar
Curse Maven Snippet
What's new
Raids and Nicolette Update
VANATROUGHT RAIDS
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Removed tents and pavises from raids.
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Raids no longer flatten, fill or modify terrain before spawning.
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Soldiers now search for valid natural positions around the village.
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Improved raid generation on uneven terrain.
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Added an opening volley of 48 arrows.
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A few arrows remain embedded temporarily after the attack.
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Added mounted knights to raid waves.
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Horses can spawn with different colors and markings.
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Some horses wear armor while others remain unarmored.
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Riders receive randomized equipment and commonly use polearms.
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Knights can pursue villagers hiding inside houses.
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Soldiers without a visible target advance towards the village bell or village center.
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Soldiers spread around the bell to reduce crowding.
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Knights no longer open or close doors.
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Regular and heavy knights now attempt to break closed doors.
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Improved target distribution so the entire army does not attack a single opponent.
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Random rooftop fires may begin during later waves.
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Raid fires require
mobGriefingto be enabled. -
Fires are limited to a maximum of two ignition points per raid.
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Fires cannot start close to Nicolette.
ATMOSPHERE AND PERFORMANCE
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Significantly reduced the number of celebration fireworks.
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The Vanatrought celebration now uses no more than three spaced-out rockets.
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The villagers’ victory celebration now uses no more than four rockets.
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Reduced entity spikes caused by raid celebrations.
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The opening arrow volley is released gradually to prevent freezing.
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War cries and alarm bells have been preserved.
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Bell detection only checks already loaded chunks.
NICOLETTE DA VALLIS
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Fixed the duplicated Letter from the Valley.
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The player now receives exactly one letter when Nicolette appears.
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Dropping or losing the letter while alive does not create additional copies.
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One replacement letter may be delivered after the player dies.
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Players who retain the letter through
keepInventorywill not receive another copy. -
Each player can receive no more than two letters.
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The delivery limit persists after death.
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A thunderstorm begins when the narrative Nicolette dies.
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The storm lasts approximately five minutes.
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Testing versions of Nicolette do not trigger this event.
DILECTIO
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Dilectio retains its third-person blocking animation.
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Added a dedicated first-person blocking position.
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The sword is held across the camera while the player guards.
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Added a visual item property that detects when Dilectio is being used to block.
TRANSLATIONS
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Reviewed Nicolette’s dialogue translations.
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Corrected the Spanish names of the spruce arrow slits.
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Translated the left and right gate sections.
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Translated the spruce machicolation.
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Added missing names for the bombard and its projectile.
FIXES
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Replaced incompatible mounted-knight methods for Forge 1.20.1.
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Fixed saddle and horse-armor equipment handling.
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Avoided unnecessary entity registry entries that could cause compilation errors.
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Improved cleanup of raid horses after a raid ends.
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