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Deliverantia / Knights of the Vanatro

Medieval Armors, Structures an more.
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RAID-UPDATE-deliverantia-1.1.0-forge-1.20.1.jar

File namedeliverantia-1.1.0-forge-1.20.1.jar
Uploader
kainay_kainay_
Uploaded
Sep 8, 2026
Downloads
132
Size
5.4 MB
Mod Loaders
Forge
File ID
8838584
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:knights-of-the-vanatro-1162559:8838584")

Learn more about Curse Maven

What's new

Raids and Nicolette Update

VANATROUGHT RAIDS

  • Removed tents and pavises from raids.

  • Raids no longer flatten, fill or modify terrain before spawning.

  • Soldiers now search for valid natural positions around the village.

  • Improved raid generation on uneven terrain.

  • Added an opening volley of 48 arrows.

  • A few arrows remain embedded temporarily after the attack.

  • Added mounted knights to raid waves.

  • Horses can spawn with different colors and markings.

  • Some horses wear armor while others remain unarmored.

  • Riders receive randomized equipment and commonly use polearms.

  • Knights can pursue villagers hiding inside houses.

  • Soldiers without a visible target advance towards the village bell or village center.

  • Soldiers spread around the bell to reduce crowding.

  • Knights no longer open or close doors.

  • Regular and heavy knights now attempt to break closed doors.

  • Improved target distribution so the entire army does not attack a single opponent.

  • Random rooftop fires may begin during later waves.

  • Raid fires require mobGriefing to be enabled.

  • Fires are limited to a maximum of two ignition points per raid.

  • Fires cannot start close to Nicolette.

ATMOSPHERE AND PERFORMANCE

  • Significantly reduced the number of celebration fireworks.

  • The Vanatrought celebration now uses no more than three spaced-out rockets.

  • The villagers’ victory celebration now uses no more than four rockets.

  • Reduced entity spikes caused by raid celebrations.

  • The opening arrow volley is released gradually to prevent freezing.

  • War cries and alarm bells have been preserved.

  • Bell detection only checks already loaded chunks.

NICOLETTE DA VALLIS

  • Fixed the duplicated Letter from the Valley.

  • The player now receives exactly one letter when Nicolette appears.

  • Dropping or losing the letter while alive does not create additional copies.

  • One replacement letter may be delivered after the player dies.

  • Players who retain the letter through keepInventory will not receive another copy.

  • Each player can receive no more than two letters.

  • The delivery limit persists after death.

  • A thunderstorm begins when the narrative Nicolette dies.

  • The storm lasts approximately five minutes.

  • Testing versions of Nicolette do not trigger this event.

DILECTIO

  • Dilectio retains its third-person blocking animation.

  • Added a dedicated first-person blocking position.

  • The sword is held across the camera while the player guards.

  • Added a visual item property that detects when Dilectio is being used to block.

TRANSLATIONS

  • Reviewed Nicolette’s dialogue translations.

  • Corrected the Spanish names of the spruce arrow slits.

  • Translated the left and right gate sections.

  • Translated the spruce machicolation.

  • Added missing names for the bombard and its projectile.

FIXES

  • Replaced incompatible mounted-knight methods for Forge 1.20.1.

  • Fixed saddle and horse-armor equipment handling.

  • Avoided unnecessary entity registry entries that could cause compilation errors.

  • Improved cleanup of raid horses after a raid ends.

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