New Cave Biomes!

7 new cave biomes!

File Details

1.2.0 - 1.19.4

  • R
  • Oct 9, 2023
  • 4.94 MB
  • 3.6K
  • 1.19.4
  • Forge

File Name

klsts_cave_biomes_1.2.0_1.19.4.jar

Supported Versions

  • 1.19.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:klsts-cave-biomes-832878:4789037")
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1.2.0

THE MOD NOW REQUIRES GECKOLIB TO WORK

- Added new biome: Crystal Deposit

- Added new biome-based-mobs:

   - The Rotten and Evil Shrooms spawn in Mushroom Caves

   - The Slimosaurus spawns in Slime Caverns

   -  Frips spawn in Cold Caves

   - Wither Frisps spawn in Magmatic Chambers

   - Cactortoises spawn in Eroded Caves

   - Livingstone spawn in Crystal Deposits

   - Tendrils spawn in Meat Pit and can spawn (when triggered) the Living Flesh  

 

- Added a Bestiary (contains brief info of the new mobs)

- Added new Villager Job: Geologist (the job block is the new Geologist Table)

- Added new totem: Totem Of Assistance

- Added small dungeons underground: Garnet Dungeons

- Added new Potion: Potion of Resilient Shield (can be brewed with any garnet and mineral oil)

- Added Spinel, and Spinel related blocks.

- Added Mineral Oil

- Added new liquid: Magma

- Added 6 corundums wich can be used to enchant the Crossbow in the Geologist Table/ enhance Reinforced Crimson Gold Sword/Axes 

- Added new Garnet Ore (it NOT replaces Garnet Geodes)

- Added new blocks

- Added new Crossbow Enchantments: Freezing Point, Magmatic Barb, Wicked Shot, Traction Arrow, Spiky Pellet and Toxic Spore

- Added Cactortoise Shell (upgrade of the Turtle Shell)

- Adjusted biome generation