File Details
kingdom_come_combat-1.0.1-1.21.7.jar
- R
- Jun 27, 2026
- 33.39 MB
- 10
- 1.21.7
- Fabric
File Name
kingdom_come_combat-1.0.0.jar
Supported Versions
- 1.21.7
Curse Maven Snippet
Fixed a bug where target switching did not work while locked on. You can now switch targets normally while locked on.
Significantly optimized performance:
- Fixed stuttering on respawn caused by entity unloading.
- Optimized tick performance issues caused by monster AI.
New enchantment:
- Vambrace: extends shoulder protection to the arms.
Added new configuration options:
- You can now change the block/parry window.
- You can now adjust monster distance settings.
Improved the body rendering method:
- It should now be compatible with more shaders.
Removed leftover test armor:
- This armor was only for testing and had no way to be obtained normally.
Monster changes:
- When monsters block arrows, the arrows are now directly removed.
Balance changes:
- Player weapon durability consumption has been halved.
- Durability loss now uses decimal accumulation: 1 point of durability loss is applied every two uses.
- All experience-based combat skill requirements and actual XP costs have been halved.

