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Kingdomcome Combat

Add the combat system from kingdomcome deliverance 2 to Minecraft

File Details

kingdom_come_combat-1.0.1-1.21.7.jar

  • R
  • Jun 27, 2026
  • 33.39 MB
  • 10
  • 1.21.7
  • Fabric

File Name

kingdom_come_combat-1.0.0.jar

Supported Versions

  • 1.21.7

Curse Maven Snippet

Fabric

modImplementation "curse.maven:kingdomcome-combat-1588509:8326778"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Fixed a bug where target switching did not work while locked on. You can now switch targets normally while locked on.

Significantly optimized performance:

  • Fixed stuttering on respawn caused by entity unloading.
  • Optimized tick performance issues caused by monster AI.

New enchantment:

  • Vambrace: extends shoulder protection to the arms.

Added new configuration options:

  • You can now change the block/parry window.
  • You can now adjust monster distance settings.

Improved the body rendering method:

  • It should now be compatible with more shaders.

Removed leftover test armor:

  • This armor was only for testing and had no way to be obtained normally.

Monster changes:

  • When monsters block arrows, the arrows are now directly removed.

Balance changes:

  • Player weapon durability consumption has been halved.
  • Durability loss now uses decimal accumulation: 1 point of durability loss is applied every two uses.
  • All experience-based combat skill requirements and actual XP costs have been halved.