A simple, trivial kill reward mod. Killing any mob grants 2 gold ingots, while killing other players rewards you with 5 gold ingots. No prerequisite mods required. I just made this lightweight mod as a quick AI-assisted coding experiment.
一个无聊的击杀奖励模组,击杀任意生物会奖励两个金锭,击杀玩家会奖励五个,无任何前置mods,只是想利用一下AI写一个简单的mod
This is just a casual side project, so I most likely won’t push updates actively. If you encounter any bugs, feel free to leave a comment.
因为只是一个随手弄的东西基本不会主动更新,如果有BUG请评论
All source code is open source. Contributions and optimizations are welcome; the repository is available on GitHub.
源码完全开源,欢迎改进,可前往 Github 获取
Github:github.com/MybsDoge/KillBouns
🎵 Custom Sound Effects Tutorial
I. Preparations
You need to prepare 7 sound effect files in .ogg format. Minecraft only supports the OGG format and does not accept MP3 or WAV files.
The filenames must be named as follows:

Replace Mod Files Directly
Open the mod JAR file (goldhunter-2.0.0.jar) with compression software such as WinRAR or 7-Zip.
Navigate to the directory assets/goldhunter/sounds/.
Drag and drop your new audio files to replace existing files like hina.ogg (keep the original filenames unchanged).
Close the compression tool and launch the game to apply changes.
Advanced: Adjust Volume and Pitch (Optional)
If you want to tweak the loudness or pitch of sound effects, you may edit the config file:
File path: .minecraft/config/goldhunter-common.toml
Open it with Notepad and modify the values below:

⚠️ Note: This method modifies the core mod files, and your custom sound effects will be lost when updating the mod to a newer version.