Khaos Nexus

An anime-inspired action RPG: ranked E–S Nexus Gates tear open across your world. Pick one of 8 hunter classes, clear dungeons and Crimson Rifts, climb an endless Spire with safe towns, and earn the prestige ranks SS and Paragon.
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Khaos Nexus 0.1.0-beta

File namekhaosnexus-0.1.0-beta.jar
Uploader
Khaos_KiritoKhaos_Kirito
Uploaded
Oct 13, 2026
Downloads
7
Size
2.3 MB
Mod Loaders
NeoForge
File ID
9165576
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:khaos-nexus-1742187:9165576"

Learn more about Curse Maven

What's new

Changelog

0.1.0-beta (2026-10-13)

Everything since 0.0.2-alpha.

Skills

  • Hunter levels: hunter XP now raises a hunter level, and each level grants skill points. Points come from XP, so existing saves get them automatically.
  • Every class has a skill tree with 7 to 9 nodes. Both actives can be upgraded through ranks (power, cooldown, radius). The tree also has passive stat nodes and a capstone that unlocks at rank A.
  • New Skills tab on the Hunter Card: see the tree, spend points, and read the tooltips for rank, cost and why a node is locked.
  • Respec costs 1 Rift Core by default (configurable, free in creative).
  • New cooldown HUD for both class abilities, showing their keybinds and free skill points. It follows the Hunter Card UI scale and opacity.
  • Skill trees are data-driven (data/<ns>/khaosnexus_skill_tree/<class>.json) and synced from the server. New server config options: skillXpPerLevel, skillPointsPerLevel, skillMaxLevel, skillRespecItem, skillRespecCount.

Skill balance

  • Every rank of active power, cooldown and radius now gives +12% power, -8% cooldown or +15% radius.
  • Speed passives are now multiplicative (+2-3% per rank). Before, they added a flat amount to base speed, which was far too strong.
  • Unused luck nodes are replaced with useful stats.
  • Capstones (rank A, 3 points) are class-specific:
    • Caster, Lifebinder and Necromancer: +25% power on both abilities.
    • Ranger and Summoner: -20% cooldown on both abilities.
    • Tank: +4 armor toughness.
    • Assassin: +15% attack speed.
    • Berserker: +15% attack damage.
  • XP curve: 10 XP per hunter level, level cap 25 (24 points). Finishing one tree (23 points) lands between rank A and rank S.
  • The Hunter Card's Info tab now shows the hunter level.

Hunter Card, gear and progression

  • Hunter Card with a Guild Clerk villager and a Guild Desk. Hunter HUD and keys unlock with the card, and the card has profile, nearby gates, settings and forge tabs. Tabs scale with the UI. New open-card key (J).
  • Optional Curios hunter_card slot. A card in this slot counts as held.
  • Hunter Forge: data-driven gear and class-weapon upgrades by material tier, using rift essence and rift cores. Upgrades are rank-gated.
  • Material tier scaling with data-driven tags and a loot modifier.

Gates and dungeons

  • Gates crack open and collapse with an animation.
  • Dungeon theme framework: themes are data-driven, picked with biome weighting and saved on the gate, and the card shows each gate's theme. Adds the Frostbound Crypt and Overgrown Ruin themes, plus an optional Create subway entry.
  • Finished, abandoned and orphaned dungeon instances are reclaimed. If the dungeon level is missing, the gate falls back to waves.

Mobs and bosses

  • Model pass on every rift mob, and a texture pass at 32px per block.
  • Attacks wind up first, and damage lands on the strike frame.
  • Rift Warden:
    • Draws its sword cleanly from the back sheath: no hurt flash, and the roar waits until it is in its ready stance.
    • Slam attack.
    • When enraged, a lunge that leans forward toward the target.
  • Spire Guardian:
    • Attacks with a halberd overhead chop and a wide sweep.
    • Spins with the halberd held out.
    • Arcane barrier and minion call.
  • Bosses enrage at 50% health.

Compatibility (all optional)

  • Class bonuses from Apothic Attributes, Iron's Spells and Ars Nouveau.
  • Apotheosis rift rules.
  • FTB stage provider.
  • Boss and loot pools.
  • /khaosnexus compat check.

Tech

  • Game tests run headless in the build and in CI (19 tests), covering forge, materials, card, dungeons, themes, compat and skills.

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