promotional bannermobile promotional banner

Keep Head Names

Keep display names and lore tags of player heads

File Details

1.6.0+final [NeoForge 1.20.5/6]

  • R
  • Apr 26, 2024
  • 22.82 KB
  • 135
  • 1.20.6+1
  • NeoForge

File Name

KeepHeadNames-1.6.0-neoforge-1.20.5.jar

Supported Versions

  • 1.20.6
  • 1.20.5

Curse Maven Snippet

NeoForge

implementation "curse.maven:keepheadnames-442278:5293746"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This will probably be the final version of this mod as MC-174496 has been fixed!

There is little reason to still use this mod, except to:

  • ensure that placed heads keep their names when upgrading your world to 1.20.5

To upgrade your world, make a backup, then run "Optimize World". Once your world is upgraded, the mod isn't needed anymore.

  • keep item_name, lore and custom_data components

(note: this part is just a datapack you can build yourself!)

Note:
If you still want lore and other custom data to be kept in 1.21+, check out the datapack continuation of this mod, Keep Head Data.