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Keep Head Names

Keep display names and lore tags of player heads
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1.6.0+final [NeoForge 1.20.5/6]

File nameKeepHeadNames-1.6.0-neoforge-1.20.5.jar
Uploader
FourmisainFourmisain
Uploaded
Apr 26, 2024
Downloads
147
Size
22.8 KB
Mod Loaders
NeoForge
File ID
5293746
Type
R
Release
Supported game versions
  • 1.20.6
  • 1.20.5

Curse Maven Snippet

NeoForge

implementation "curse.maven:keepheadnames-442278:5293746"

Learn more about Curse Maven

What's new

This will probably be the final version of this mod as MC-174496 has been fixed!

There is little reason to still use this mod, except to:

  • ensure that placed heads keep their names when upgrading your world to 1.20.5

To upgrade your world, make a backup, then run "Optimize World". Once your world is upgraded, the mod isn't needed anymore.

  • keep item_name, lore and custom_data components

(note: this part is just a datapack you can build yourself!)

Note:
If you still want lore and other custom data to be kept in 1.21+, check out the datapack continuation of this mod, Keep Head Data.

This mod has no additional files