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Keep My Sword

Items remain after they break.
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Keep My Sword 1.3.0 — 26.1.2 NeoForge

File namekeep-my-sword-1.3.0-26.1.2-neoforge.jar
Uploader
THE_cattailTHE_cattail
Uploaded
Nov 7, 2026
Downloads
7
Size
122.1 KB
Mod Loaders
NeoForge
File ID
9485892
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:keep-my-sword-1674316:9485892"

Learn more about Curse Maven

What's new

Keep My Sword 1.3.0

  • Let anvils, Enchanting Infusers, Repair Stations and other repair workstations repair sealed equipment by exposing its exact exhausted original while the work menu is open. New repair mods can generally use their normal transactions without a separate compatibility patch.
  • Reseal still-broken items when taken out, transferred to inventory, the menu closes, the player disconnects, or items are thrown or dropped on death; sweep player inventories once per second.
  • Keep items sealed in chests, hoppers, dispensers and shulker boxes, with automatic ordinary-slot block-storage detection. Register unusual storage menus in repairViewExcludedMenus using menu IDs or class names (restart required).
  • Remove the Infuser-specific repair accessor; retain sealed-input enchanting and anvil snapshot protections. Snapshot encoding and native persistence are unchanged.

This mod has no additional files