keep-eating-1.1.2.jar
Curse Maven Snippet
What's new
Keep Eating 1.0.0 — first release
First public release for Minecraft 26.3 on Fabric.
✨ Added
- Eat progress hold — releasing the use button no longer throws away your eating progress. Press use again within the grace window and the food or potion resumes exactly where it stopped.
- Works with everything consumable — food, golden apples, cake, soups, potions, milk buckets, honey bottles, and any modded item using the vanilla
consumablecomponent. - Survives every interruption — button release, hand swap, hotbar slot change, taking damage, or a synced state update from the server.
- Config file
config/keepeating.properties, created on first launch:grace_ticks(default20) — how long the progress is kept, in ticks. 20 = 1 secondrequire_same_hand(defaulttrue) — only resume when using the same handrequire_same_item(defaulttrue) — only resume with the identical itemdebug_log(defaultfalse) — log every resume decision
⚙️ Requirements
- Fabric Loader
0.19.5or newer - Java 25
- No Fabric API needed
- Install on both client and server — the client draws the animation, the server decides when the food is actually eaten.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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