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kc00l's Craftworks

Factorio-style automated crafting: a Personal Assembler that plans every intermediate, plus FE-powered Assemblers and an electric Refiner.
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Craftworks 0.11.0

File namecraftworks-0.11.0.jar
Uploader
kc00lkc00l
Uploaded
Oct 24, 2026
Downloads
17
Size
832.5 KB
Mod Loaders
NeoForge
File ID
9313819
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:kc00l-craftworks-1715876:9313819"

Learn more about Curse Maven

What's new

  • Packing an item into its storage block and unpacking it takes 1 tick, not 10, in the Personal Assembler and the Assemblers: iron ingots and the iron block, nuggets and the ingot, redstone, lapis, coal, wheat and hay, slime, and the same in other mods' crafting recipes, 64 iron blocks in 64 ticks. A Converted recipe counts when its round trip exists, 9 or 4 of one item making 1 of another and another recipe making that 1 back into as many; a crafting table's 4 planks, with no way back, takes 10. An Assembling recipe a pack writes keeps its own time. (#78)
  • Breaking: the researchd Lock source is gone, with the Researchd integration: Researchd has no release for Minecraft 26.1.2. A lockSources that still lists researchd is corrected to drop it. recipeBook, hooks and KubeJS locks, with their reasons in the Crafting Plan, are as before. (#74)
  • With EMI, a plain right click on a Craftables entry, a favorite or an index stack queues 5 crafts, like right click on +; an unaffordable 5 opens the Crafting Plan. EMI's own binds win, and its view-uses holds right click by default, so unbind it (EMI config, Binds) to use this. Left, Shift + left and + are as before. (#77)
  • With EMI, a craft shortcut on a Craftables entry or a favorite queues one craft, not two. It doubled on a craft key, and on left click once EMI's view-recipes bind is taken off left click, as the FactoryWorks Showcase does. With EMI's default binds, a left click that queues a craft no longer opens EMI's recipe screen as well. (#75)
  • An Assembler of any tier brews: the brewing stand's mixes, vanilla's and other mods' (a NeoForge BrewingRecipe, such as Wireworks' Bioresin), become Brewed recipes in a new brewing category. Each chain of brews from a water bottle is one recipe, at craftworks:brewing/...: 3 glass bottles, 750 mB of water and one of each ingredient along the chain make 3 of what it ends in, in 400 ticks a step, on FE and no blaze powder; splash and lingering add their gunpowder and dragon's breath at the end. A potion two chains reach has a recipe for each. Every tier holds brewing by default; an existing craftworks-server.toml whose tier lists exactly the three categories there were before is upgraded once (configVersion goes to 1) to hold it too (a pack that means those three sets configVersion = 1), while a list that left something out is kept as written and must add brewing, brewingRecipes = false in the server config keeps brewing at the stand, and modRecipesExcluded can name a Brewed recipe. A recipe whose result does not stack, such as a potion, lists it as one result a bottle, and an Assembler's recipe may leave behind, of any kinds, as many stacks as the three outputs its product leaves. A chain needing more than five different ingredients with the bottles, such as a lingering long potion, is not added. (#76)

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