karts-mc26.3-1.3.0.jar
Curse Maven Snippet
What's new
1.3.0
New karts
- Golden Kart: better acceleration and drifting, 2-level mini-turbo, light and fragile. Piglins don't attack you while you drive it.
- Off-road Kart: heavy, climbs 1.5-block steps and isn't slowed by sand, gravel, snow, mud or soul sand. Worse acceleration and turning on the road. New Off-road Wheel item.
- Netherite Kart: upgrade a Diamond Kart at the smithing table (keeps color and name). The toughest kart, fireproof, and it drives on lava at half speed.
- Submarine Kart: moves in 3D underwater toward where you look. The driver breathes and sees in the dark. Very slow on land, and it can't drift. New Propeller item.
Driving
- Easier drifting: the drift now holds a gentle curve by itself. Steer inward to tighten it, outward to open it.
- Launch control: while stopped, hold W and press Space to rev, then release Space to launch. Release when flames come out of the exhaust (1.25–2.25 s) for a perfect start. Wait too long and the engine stalls.
- Terrain: sand, gravel, snow, mud and clay now slow every kart to 70% speed (except the Off-road Kart).
- Collisions: karts bounce off each other based on weight and speed, push mobs and players on foot, and hurt mobs above ~7 blocks/s.
Diamond Kart
- Now has a rear spoiler, its own Diamond Engine and a 3-level mini-turbo (blue, orange, purple).
Looks
- New wheels, redesigned front wing and nose plate.
- New designs for the Diamond, Golden, Off-road, Netherite and Submarine karts, with block-style paint.
- Standard Kart: new red and black arcade look.
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