0.5.0
Curse Maven Snippet
What's new
0.5.0: Smooth 60 fps on Macs with shaders. Dynamic resolution with temporal upscaling (TAAU) is now on by default: the 3D world scales between 60% and 100% only when the GPU falls behind and runs BSL's own TAA at full scale. The client tick now runs in the frame limiter's idle time (fewer hitches). Faster Flywheel/Colorwheel instancing and batched Distant Horizons draws. Fixes: Create glass-pipe fluids under shaders on macOS; Ponder scenes for the optical sensor, laser pointer/sensor and burners now render under Iris shaders (Veil framebuffer fix).
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