Description

Kalash tries to set itself apart from other gun mods available for 1.14 by making so that...
1, You can't just stick to one gun the entire time. Certain guns will wear down quicker and be slower and have worse range than the newer gun you just made.
2, The ammo the gun uses is important, you can't standardize rifle and pistol rounds, we don't do that here. Kalash attempts realism by making all bullets deal the same amount of damage, just that some will be faster and have better range and damage than others.
3, Craftable gunpowder already built into the mod! Sugar, Coal, and Flint. Use Blaze Powder for a greater amount!
4, 3D Models! Can even press [F] to switch into iron sights to add just a tad more immersion.
Damage Tables here (W.I.P)
(Items in RED are not yet implemented and will be added in the next version) (Also, gonna prettify this one later.)
.22 LR: 4 shots for players (20 HP, 5 HP Per bullet with no armor)
.44 Magnum: 3 Shots for players (20 HP, No Armor, 6 HP Per Bullet)
7.62: 2 Shots for players. (20 HP, No Armor, 10 HP Per Bullet, 15 if wearing armor)
5.56: 2 Shots for players. (20 HP, No Armor, 10 HP Per Bullet, Non AP)
This mod has several rifles, handguns, and even light machine guns for you to carry around on your person. Despite this, we will continue to add varying calibers, weapons, and more with some planned features being...
* Shotguns
* Burst-fire guns
* Scoped rifles
* Recoil
*Magazines & Clips
*Due to the lack of a wiki it is recommended that JEI (Just Enough Items Mod) Is installed so you can see the recipes for guns, ammo and parts.
This mod is free to use in mod packs, throw me a link to it if you do.



