File Details
KaijuCraft-0.0.3B
- B
- Feb 15, 2026
- 2.33 MB
- 2.6K
- 1.20.1
- Forge
File Name
kaijucraft-0.0.3B.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
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Added damage over time with the chainsaw
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Kaiju meat now spawns with random hit points
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Kaiju meat now has a 50% chance to drop the good meat required for Kaiju armor
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Increased XP rewards for different entities
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Added Phaneroplus
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Updated AI and increased damage for Kaiju No. 8
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Smoothed out animations
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When transformed, base damage is now 20 with +1 damage per level
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Damage slightly increases at higher power levels while in suit
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Added mushroom entities with 3–7 block height variations like the anime
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Mushroom entities now have a weak point; if killed properly they won’t replicate
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Mushroom entities replicate if not killed at their weak point
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Chainsaw harvesting now extracts meat over time with a 35% chance of good or bad meat
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Fixed GUI button positioning when resizing the window
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Added transformation jump buffs
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Tachikawa Base now spawns in survival
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Fixed Kaiju No. 8 head tracking and transformation rotation syncing
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Added transformation particle effects
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Added destruction and particle effects to Kikoru’s axe first move
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Added Soldier entity
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Added Primigenius dash attack
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Soldiers now shoot Primigenius
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Added soldier animations and multiple shooting types based on power level
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Added emoting system
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Increased Primigenius reach
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Improved AI and added proper area-of-effect attacks for Primigenius and Soldiers
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Added dash function
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Soldiers, Mushroom entities, and Primigenius now spawn throughout the overworld
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Emoting now attracts nearby Kaiju
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Added Soldier spawn egg texture
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Fixed dash not resetting after leaving and rejoining the world
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Fixed player health bar appearing in spectator mode while wearing armor
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Hanging now requires holding crouch
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Added Hoshina dual slash ability “Number Two: Cross Slasher”
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Fixed Hoshina dual slash clipping into walls
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Improved axe and dual sword animation handling
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Added Cleaner entity
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Added particle effect when cleaning meat
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Added spawning logic for Soldiers
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Added spawning logic for Kaiju
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Fixed VFX issues from the new update
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Updated wall running to preserve momentum
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Added back slots for dual swords
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Fixed armor rendering for wider player models
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Fixed animation cancel logic to properly separate traversal and non-traversal emotes
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Fixed transformation particle issues
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Fixed gas mask equip animation issue

