promotional bannermobile promotional banner

Kaiju Kraft

A Minecraft mod based on the popular anime/manga Kaiju no.8. Modeller/Owner: Ducas, Developer/Owner: KingTyphon

File Details

KaijuCraft-0.0.3B

  • B
  • Feb 15, 2026
  • 2.33 MB
  • 2.6K
  • 1.20.1
  • Forge

File Name

kaijucraft-0.0.3B.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:kaiju-kraft-1081672:7626431")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added damage over time with the chainsaw

  • Kaiju meat now spawns with random hit points

  • Kaiju meat now has a 50% chance to drop the good meat required for Kaiju armor

  • Increased XP rewards for different entities

  • Added Phaneroplus

  • Updated AI and increased damage for Kaiju No. 8

  • Smoothed out animations

  • When transformed, base damage is now 20 with +1 damage per level

  • Damage slightly increases at higher power levels while in suit

  • Added mushroom entities with 3–7 block height variations like the anime

  • Mushroom entities now have a weak point; if killed properly they won’t replicate

  • Mushroom entities replicate if not killed at their weak point

  • Chainsaw harvesting now extracts meat over time with a 35% chance of good or bad meat

  • Fixed GUI button positioning when resizing the window

  • Added transformation jump buffs

  • Tachikawa Base now spawns in survival

  • Fixed Kaiju No. 8 head tracking and transformation rotation syncing

  • Added transformation particle effects

  • Added destruction and particle effects to Kikoru’s axe first move

  • Added Soldier entity

  • Added Primigenius dash attack

  • Soldiers now shoot Primigenius

  • Added soldier animations and multiple shooting types based on power level

  • Added emoting system

  • Increased Primigenius reach

  • Improved AI and added proper area-of-effect attacks for Primigenius and Soldiers

  • Added dash function

  • Soldiers, Mushroom entities, and Primigenius now spawn throughout the overworld

  • Emoting now attracts nearby Kaiju

  • Added Soldier spawn egg texture

  • Fixed dash not resetting after leaving and rejoining the world

  • Fixed player health bar appearing in spectator mode while wearing armor

  • Hanging now requires holding crouch

  • Added Hoshina dual slash ability “Number Two: Cross Slasher”

  • Fixed Hoshina dual slash clipping into walls

  • Improved axe and dual sword animation handling

  • Added Cleaner entity

  • Added particle effect when cleaning meat

  • Added spawning logic for Soldiers

  • Added spawning logic for Kaiju

  • Fixed VFX issues from the new update

  • Updated wall running to preserve momentum

  • Added back slots for dual swords

  • Fixed armor rendering for wider player models

  • Fixed animation cancel logic to properly separate traversal and non-traversal emotes

  • Fixed transformation particle issues

  • Fixed gas mask equip animation issue