Kaiju Calamity

The Successor of KOTM, Kaiju Calamity is the mod that will bring total destruction to any terrain. A fan of Godzilla? A fan of big monsters? This mod is what you are looking for. I know KOTM wasn't good, but I dare you to give this a try.

File Details

Kaiju Calamity - 1.0.0

  • R
  • Sep 11, 2025
  • 26.57 MB
  • 69.3K
  • 1.20.1
  • Forge

File Name

kaiju_calamity-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:kaiju-calamity-1235250:6987275")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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 Kaiju Calamity version 1.0.0 is finally released after some time of bug fixes and stuff like that, and now I am confident to release it publicly. This is mostly a bug-fix update. Everything that was reported in the Discord. If you have not, please join to report any further issues.


 There were a lot of comments on why certain Kaiju's were unmountable. PLEASE CONFIRM THEY ARE TAMED. Too many times, I have seen what looks like the entity was tamed, but there was no message sent saying otherwise. It will say when an entity is tamed; if it didn't say it, you didn't tame it, and it will kick you off.

  •  Fixed mounts not working with mod installed
  •  Fixed mounts still sitting when ridden 
  •  Fixed Hog Kong Knockback
  •  Fixed Vissiyah Knockback
  •  Fixed Sherif Legging Recipe to require Netherite Leggings vs itself
  •  Fixed Haunted Fences being Uncraftable
  •  Fixed Sculk Ray Being Uncraftable
  •  Fixed Staramusa Being Uncraftable
  •  Fixed Vissiblade Being Uncraftable
  •  Fixed Mutated Oxygen
  •  Fixed the advancement miss direction of Soul Sand to Echo Shard for taming Grumpzilla
  •  Changed the name of Crimson Wart Block in Advancements to be Netherwart Blocks