Just Mob Heads

159,760 Downloads Last Updated: Sep 5, 2019 Game Version: Forge

     This mod is part of The Vanilla Experience.
A minimalistic mod that adds a configurable chance for mobs to drop their head on death.

I've also got a Just Player Heads mod available!

The mod allows configuration via the Config Manager of Forge. There is a global value which sets the chance for all mobs, and also an option to specify (these values already exist) a specific drop chance for any mob.

Texture values instead of generation via player-names
The mod uses texture values to generate the mob heads. This means that there won't be any lag, which player-name generated heads usually cause.

Pure Vanilla Resources
Because the mod does not add any custom blocks, you may remove the mod and still have the heads previously gathered in-game.


When does a head drop?
Whenever the player kills a mob, there is a chance that they drop their head. There are pre-defined chances in the config file, but you may alter them to your liking. It'll be dropped at their death location.

How many mobs are added?
You'll find the complete list in the Forge Config Manager. Every mob that has been added, has a configurable drop chance. Starting from Just Mob Heads version 2.0 all existing mobs have been added.

What about Creepers, Skeletons and Zombies?
Since Just Mob Heads version 1.2, you may enable the option (within the forge config manager) for all three to drop their respective head on death just as any other mob. This has been disabled by default, because you can technically collect them via a charged creeper.

Does Looting have an effect?
The Looting enchant has an effect on the head drop chance starting from Just Mob Heads version 2.0. This can be enabled/disabled within the config file. The increased chance is 3.5% at level I, 4.5% at level II, and 5.5% at level III and so forth. It also works with looting levels higher than 3.

You might be interested in my other mods!

All Loot - All entities drop all their possible loot.
Altered Damage - Configurable damage modifier for players and entities.
Dragon Drops Elytra - The Ender Dragon drops an elytra on death.
Entity Information - A developing tool to receive entity information.
Humbling Bundle - Doubles all loot dropped by entities.
Just Mob Heads - Every mob has a configurable chance to drop its head.
Just Player Heads - Allows the collection of player heads via command or death event.
Mooshroom Tweaks - A 1.14+ mod that allows brown mooshrooms to spawn.
Naturally Charged Creepers - A mod to increase game difficulty, allows charged creepers to spawn.
Shulker Drops Two - Makes getting shulker boxes more cost-effective.
Silence Mobs - Silence mobs by hitting them with a custom stick.
Sleep Sooner - Allows you to get a little more sleep each night.

Feel free to support my next project by donating a coffee here! :)


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