File Details
justenoughdimensions-1.11.0-1.0.0.jar
- R
- Dec 6, 2016
- 77.17 KB
- 5.5K
- 1.11+1
File Name
justenoughdimensions-1.11.0-1.0.0.jar
Supported Versions
- 1.11
- 1.10.2
Changes from 1.0.0-beta.1 to 1.0.0 stable:
- Fix: Fixed the Ender Dragon boss bar removal hack when teleporting away from an End dimension
- Fix: The teleport command now properly clamps the destination coordinates inside the World Border
- Fix: Fixed various config reading related issues, plus small things all over the place
- Add: Re-added dimension overriding
- Add: Added custom WorldProviders: WorldProviderSurfaceJED, WorldProviderHellJED, WorldProviderEndJED. The only real difference to the vanilla counterparts is that they use the proper registered dimension name. And also they fix a certain spawnpoint related crash in certain situations.
- Add: Added support for reading the dimension.json config from the world directory first, then falling back to the config/ directory
- Add: Added a config to enable/disable the info type logging messages, it is disabled by default
- Add: 'unregister' and 'override' keys to the dimensions.json config to allow unregistering an existing dimension, or overriding it
- Add: New /jed sub-commands: dimbuilder, listdims, seed, setworldspawn
- Add: Added the option to use a single biome per dimension, by overriding the default BiomeProvider with BiomeProviderSingle
Changes from 0.1.0 to 1.0.0-beta.1:
- Change: The teleport command has been rewritten. It now supports all entities and using the vanilla entity selectors.
- Add: Added support for storing and handling world "metadata" separately per dimensions. There are new commands for this, see below.
- This allows having separate gamerules, time, weather, worldborder, level type, seed, generator options etc. per dimension (basically just about anything that is stored in the level.dat file)
- Add: Added several new commands as "sub-commands" of the new /jed command:
- debug - prints useful information about the world (class names that are in use)
- difficulty - same as vanilla, but per-dimension
- defaultgametype - same as vanilla, but per-dimension
- gamerule - same as vanilla, but per-dimension
- time - same as vanilla, but per-dimension
- weather - same as vanilla, but per-dimension
- worldborder - same as vanilla, but per-dimension
- reload (reloads the dimensions.json config)
- register (Allows registering new dimension from in-game. There are a couple of improvements coming to this still.)
- unregister (unregisters a dimension)
- unregister-remove (unregisters a dimension and removes it from the dimensions.json config, but doesn't delete the world files)