Description
Bleeding makes wounds matter. Players and other living creatures can suffer a staged Bleeding effect from sharp weapons, projectiles, dangerous creatures, spiders, and cactus contact. Armor lowers the chance of bleeding, but repeated wounds escalate through four increasingly dangerous stages.
### Features
- Four escalating Bleeding stages.
- Armor-based wound resistance.
- Craftable Bandages: 1 wool + 2 string = 4 Bandages.
- Use Bandages on yourself or other bleeding creatures.
- Configurable damage, timing, sources, armor resistance, and particles.
- Data tags for custom weapons, attackers, immune entities, and Bandages.
- Optional compatibility with L2Complements and Legendary Survival Overhaul.


