jurassicsaga-0.2.1-forge-1.20.1.jar
Curse Maven Snippet
What's new
Changelog
New Species
- Postosuchus
- Ostrafrikasaurus
Added
- Added Silphium, a farmable crop that grows through several stages and becomes a two-block-tall plant once mature, dropping seeds and edible stems when harvested.
- Added a set of fossilized coral and crinoid plants and blocks (barnacles, halysites, hexagonaria, thamnasteria, acanthocrinus, encrinus, holocrinus, pentacrinites, plus "dead" coral variants), several new violet flower colors, and green seaweed, for aquatic/ocean decoration.
- Added Araucaria and Stone Pine tree types, including bonemealable leaves that occasionally drop cones, plus new Ephedra bushes (large and small) that grow fruit over time and can be harvested by hand once fruiting.
- Added Troodon eye-squinting behavior: its eyes visibly squint in bright light (based on combined sky/block light) and open normally in darker conditions, using new squinting eyelid textures.
- Added closed-eye/blinking textures and behavior to Alamosaurus, Herrerasaurus, and Segisaurus, matching existing sleeping/blinking animals.
Changed
- Reworked the creative-mode item group tab filtering: clicking an already-selected version category now clears the filter instead of doing nothing, and clicking an already-selected sub-version filter now steps back up to its parent category instead of getting stuck.
- Reorganized several creative-tab item groups so items are now grouped more consistently by their proper era/version instead of being bucketed under a generic "misc" section.
- Restructured the internal advancement/localization data generation so version-specific text (JP1, JP2, JP3, JP Novel, Misc Games, etc.) is generated through a single unified manager instead of being scattered across separate per-version files.
- Updated internal library references after the shared animation/rendering library's package namespace changed; no player-facing behavior change.
Fixed
- Fixed the Tyrannosaurus "Chaos Effect" variant texture handling that had been broken/incomplete; the variant-specific texture branch was removed pending a proper fix.
- Fixed the glow/emissive rendering layer computing its render type in a redundant, unused way (dead code removed as part of general cleanup).
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