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Jurassic Saga

Jurassic Saga is an upcoming Minecraft Mod that focuses on immersion of the Jurassic Park dinosaurs, ranging from novels, movies, comics, and toylines! With all of this, you can create your own Jurassic Park!

File Details

jurassicsaga-forge-1.20.1-0.1.9.jar

  • R
  • Mar 6, 2026
  • 33.26 MB
  • 8.3K
  • 1.20.1
  • Forge + 1

File Name

jurassicsaga-forge-1.20.1-0.1.9.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:jurassic-saga-1363109:7719720")

NeoForge

implementation fg.deobf("curse.maven:jurassic-saga-1363109:7719720")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 0.1.9 — Park Infrastructure

🧱 Park Infrastructure

New paddock sign system

  • Islands can now be selected for paddock signs using arrow controls

New fences

  • Low Security Fence
  • Mid-Security Fence

Power systems added

  • Geothermal Generator
  • Substation

New gamerule

  • jsFencesAlwaysOn
    • Determines whether fences require power to remain active

🚁 Vehicles & Transport

New vehicles

  • Visitor Helicopter
  • Ranger Helicopter

Vehicle improvements

  • Added missing vehicle icons
  • Ford Explorer model and texture updated

🧬 New Creatures

New fauna

  • Ornithosuchus

Legacy creature

  • Legacy Herrerasaurus

Baby variants

  • Callovosaurus Baby
  • Coelurus Baby
  • Microceratus Baby

Special variant

  • Tyrannosaurus — Chaos Effect

👨‍🔬 NPCs & Trading

Scientist Villager

  • Trades up to DNA
  • Exclusive items available:
    • Chaos Effect Gene

🌿 Flora Updates

New plant

  • Redwood

Semiaquatic behavior added

  • Neocalamites (up to 2 blocks deep)
  • Lepidodendron (up to 2 blocks deep)
  • Orontium mackii (can be placed next to water)
  • Nathorstiana (can be placed next to water)

DNA Modifier

  • Added plant preview system

⚙️ Gameplay Systems

Frustration system added Creatures now accumulate frustration based on:

  • Hunger & Thirst
    When unable to find food or water

  • Fear
    When frightened

  • Space restrictions
    When movement paths are blocked or roaming is limited

New behavior

  • Creatures can attack fences once frustration is high enough

Note:

  • Disabled if mobGriefing is turned off

🎮 Controls

New keybinds

  • Increase max speed
  • Decrease max speed
  • Ctrl + 1–9 Swap to seat number
  • Z Special action
    • Example: helicopter hover
    • Some spawn eggs change skin variants

🪧 Blocks & Decorations

Added

  • Facility Signs
  • Paddock signs and icons for V4 animals

New crafting recipes

  • JP Gate
  • Visitor Center Doors
  • Vehicle Gate

🔌 Mod Compatibility

Jade compatibility added to

  • Animals
  • Fence wires

🎨 Model & Texture Updates

  • Updated Procompsognathus model
  • Updated icons:
    • Alligator
    • Bonito
    • Goat

🧠 AI Improvements

Entity targeting rework

  • Animals are now less aggressive when not hungry

Config option:

  • Aggressive animals restores previous behavior

🐛 Fixes

  • Slabs now drop correctly
  • Double plants drop properly
  • Fixed vehicles not allowing multiple passengers
  • Fixed helicopter being non-enterable
  • Corrected plant eras
  • Added missing plant DNA
  • Paddock signs render correctly with shaders
  • Fixed Genetic Analyzer overflow
  • Removed Indominus