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Jupkke's Veinminer (Modded Ore Compatibility Released)

Classic VeinMiner. Break a whole vein in 1 hit
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jupkke_veinminer-1.0.0.jar

File namejupkke_veinminer-1.0.0.jar
Uploader
JupkkeJupkke
Uploaded
Oct 23, 2026
Downloads
32.8K
Size
53.9 KB
Mod Loaders
Forge
File ID
9295865
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:jupkkes-veinminer-1282529:9295865")

Learn more about Curse Maven

What's new

  • Modded ore support. Every ore tagged forge:ores veinmines automatically, with no setup. A basic veinminer only knows vanilla ores.
  • Name-based fallback. Modded ores that forgot to tag themselves are still caught if their id contains “ore”.
  • Merged ore variants. Stone, deepslate and nether versions of the same ore break as one vein.
  • In-game config screen. Open it from the Mods list (Config button) or with /veinminer.
  • Three activation modes. Sneak (default), Always On, or Keybind (default V, rebindable in Controls). A basic veinminer has one fixed trigger.
  • Logs and leaves. Optional, so you can chop whole trees.
  • Whitelist and blacklist. Add any block, #tag, or modid:* for a whole mod. You can type an id, hold a block, or look at one to add it.
  • Max vein size. Adjustable from 1 to 512 blocks, instead of a fixed cap.
  • Tool protection. Veinmining stops before your tool would break.
  • Correct-tool requirement. No veinmining with the wrong tool, such as a bare hand on ore.
  • Extra hunger cost. An optional slider for extra exhaustion per block.
  • Diagonals toggle. Choose whether corner-touching blocks count as part of the vein.
  • Commands. /veinminer, /veinminer toggle, and /veinminer mode <sneak|always|keybind>.
  • Multiplayer support. Each player gets their own activation mode.

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