Jumper: Awakening

Awaken a rare genetic gift: enter a trance, pick a destination by sight or from your notebook, and jump through the world.
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jumpermod-0.1.24.jar

File namejumpermod-0.1.24.jar
Uploader
mcdoman_mcdoman_
Uploaded
Nov 7, 2026
Downloads
12
Size
2.2 MB
Mod Loaders
Forge
File ID
9488494
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:jumper-awakening-1788684:9488494")

Learn more about Curse Maven

What's new

Jumper 0.1.24

Fixes and small changes since 0.1.18.

Fixed

  • Carried creatures stay hidden during the trance, for real: a creature with a potion effect (a golem with Regeneration, for instance) kept coming back for a tick, showing its body and shadow. It is now hidden again at the end of every tick, so neither it nor its shadow can appear
  • Carried creatures no longer show their armor or held items while hidden
  • Carried creatures no longer make any sound during the trance, and get their voice back when released
  • Camera locked in third person while falling after a jump: the mod no longer touches the player's own view angles during the dive animation
  • A companion that did not show up after a far jump is now sent to the player again right after the arrival, so there is no need to reconnect
  • A companion stuck invisible and frozen after a jump to a place that was still loading is released as soon as it can be found

Changed

  • Mastered jumps are quieter: the explosion layers (near, far, very far, underwater, rubble) fade as your mastery grows and are gone at high level, leaving only the main sound

Known issues

  • Water carried along by a jump from the sea is still being investigated
  • Multiplayer has only been lightly tested

Minecraft 1.20.1, Forge. Install on both the client and the server.

This mod has no additional files