jumpermod-0.1.9.jar
Curse Maven Snippet
What's new
Jumper 0.1.9 (first alpha)
First public build. The core of the power is in place and playable, but expect rough edges.
Added
- Awakening: a very rare gene that awakens at the edge of death
- Trance (R): your body stays rooted, you choose the destination with your gaze (V) or from your notebook of places (B)
- Mastery and fatigue: the more you jump, the less the world reacts; heavy jumping tires you out
- Skill tree (K) with 7 skills: Endurance, Load, Resilience, Held items, Carrying, Discretion, Dimensions
- Carrying: link a player or a creature with sneak + right-click, and they follow every jump
- Fractures: every jump leaves a short-lived tear in space; players without the gift can hold right click on one to cross to the other end
- Notebook of places and object marking, only for places you really visited
- Journal, statistics and an in-game guide
- A small abandoned shelter with notes of an earlier traveller
- Custom visual effects (blur, shockwave, body that breaks up) and sounds, adjustable in the settings screen
- Admin commands under
/jumper
Known limitations
- Multiplayer has only been lightly tested
- Some effects and animations are still being tuned
- The lore shelter only generates in newly explored chunks
Requirements
Minecraft 1.20.1, Forge. Install on both the client and the server.
Bug reports and feedback are very welcome in the comments.
This mod has no additional files

