Jump Delay Fix 1.2.1 for NeoForge
Curse Maven Snippet
What's new
Jump Delay Fix v1.2.1
- Mod version: 1.2.1
- Minecraft version: 26.1.2
- Fabric versions: 26.1,26.1.1,26.1.2
- NeoForge versions: 26.1,26.1.1,26.1.2
Added
- In-game "Reset to Defaults" button in the settings screen for both Fabric and NeoForge, allowing quick restoration of default configuration.
- Enhanced player lifecycle validity checks (sleeping state, alive check, entity instance validation across respawns and dimension changes) to immediately reset transient jump delay tracking.
- Client connection and respawn event listeners on both loaders to cleanly reset transient jump states upon joining worlds or respawning.
- Localized reset button strings (
gui.jumpdelayfix.reset_defaults) across all 10 supported languages (en_us,pl_pl,de_de,es_es,fr_fr,it_it,ja_jp,pt_br,ru_ru,zh_cn). - Dedicated
docs/installation.mdanddocs/troubleshooting.mdguides along with updated documentation and wiki instructions. - Unified release script (
scripts/release.sh) with multi-branch awareness,--dry-runand--publishmodes, and verification gates.
Changed
- Strengthened concurrency thread safety in
JumpDelayFixby ensuring synchronized access across runtime state queries (isEnabled(),getProfile()). - Corrected Polish localization diacritics in
pl_pl.json. - Updated GitHub Actions CI and CodeQL workflows for broader support branch coverage and reliable build performance.
Compatibility
- Minecraft: 26.1, 26.1.1, 26.1.2
- Fabric: Loader 0.18.4+ / Fabric API 0.155.2+26.1.2
- NeoForge: 26.1.2.103+
- Java: 25
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

