Julian's Kitchen

This mod expands the potion brewing system by adding more upgrades to existing potions, new potions to previously inaccessible vanilla effects and some entirely new effects along with potions for these effects. Also: Potion Bundle!

File Details

julianskitchen 0.4.0 (MC 26.1.2)

  • R
  • Apr 14, 2026
  • 170.71 KB
  • 752
  • 26.1.2
  • Fabric

File Name

julianskitchen-0.4.0+26.1.2.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:julianskitchen-1478410:7927818"

Learn more about Curse Maven

Changelog:

  • Adds Firewalk Potion
    • Awkward Potion + Fire Charge
    • Sets fire to the ground around the affected entity.
    • Only stage three (after applying 2 glowstone dust) comes with fire resistance. This means ‘Firewalk’ and ‘Firewalk II’ are considered harmful effects. ‘Firewalk III’ is only harmful to others around you.
    • Also: I might not have to tell you this but: Be careful. You’re playing with fire!
  • Adds Precipitation Potion
    • Awkward Potion + Heart of the Sea
    • Instantly changes the weather
      • ‘Precipitation’ changes the weather to rain.
      • ‘Precipitation II’ changes the weather to thunderstorm.
    • Adding a Fermented Spider Eye Item to any Precipitation Potion, turns it into a ‘Clear Sky’ Potion, which changes the weather to a clear sky.
  • Adds Sandtrap Potion
    • Awkward Potion + Short Dry Grass
    • Makes the affected entity leak sand. Until suffocation if the effect level is high enough. (Sandtrap II, leaks sand up to two blocks high. Sandtrap III up to three blocks)
  • Adds Growth Potion
    • Awkward Potion + Fermented Spider Eye
    • Applies a fertilizing effect similar to the Bone Meal Item, on the ground where the affected entity walks.
  • Potion Bundle accepts ALL bottles. Now including: Dragon’s Breath, Ominous Bottle and Bottle o’ Enchanting.

Fixes:

  • Added missing de_de translation keys for Potion Bundle
  • Dying a Potion Bundle no longer removes its contents. Yay!