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Jujutsucraft Aurelionite

This is my personal addon pack for Jujutsucraft that adds things i want into the mod or changes them to fit how i like them to be. I mainly use this for the server i dev for.

File Details

jujutsucraft_kronos_pack-2.1.7.jar

  • R
  • Apr 22, 2026
  • 5.02 MB
  • 37
  • 1.20.1
  • Forge + 1

File Name

jujutsucraft_kronos_pack-2.1.7.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:jujutsucraft-aurelionite-1469981:7966818")

NeoForge

implementation fg.deobf("curse.maven:jujutsucraft-aurelionite-1469981:7966818")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Technique Changes

- Domain cooldown increased to 3 minutes - Domains can be broken from the inside during clash - Added a domain stability system, taking enough damage will make your domain collapse early. [rework] Private Pure Love Train(Hakari): - CT mini-rework - New moves/current moves changed - New passive (Rough Cursed Energy: physical attacks apply a short slowness effect to entities hit) - Immune to brain damage during jackpot (this means you can heal in things like unlimited void now) - Extremely long simple domain duration in jackpot - Jackpot chance in idle death gamble is now tied to dealing damage in domain, to get jackpot reliably you have to fight in domain without your jackpot first. Let's go gambling! [buff/change] Creation(Yorozu): - True Sphere base damage increased from 30 to 120. - Added curse energy drain to true sphere, costs 10 ce per second while its alive. [buff] Mythical Beast Amber(Kashimo): - Lightning Strike base damage increased from 30 to 60. - Lightning Strike now does true damage. - Slight rework to MBA. - MBA CE cost per second increased.

Bugfixes

- Domain breaking from the inside (not clashing). - Barrier lag reduced (again). - Hakari being able to cast domain during jackpot.