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Just Stargate Mod (Aunis: Resurrection)

The most immersive stargate-based mod

File Details

jsg-1.12.2-4.11.0.0-client.jar

  • R
  • Jan 13, 2023
  • 98.00 MB
  • 564
  • 1.12.2
  • Forge

File Name

jsg-1.12.2-4.11.0.0-client.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:jsg-537047:4331388")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Server-side version: here

CHANGELOG (4.11.0.0) - Mechanical Update:
    - Generated new config file and dimensions config file
    - INCOMPATIBLE WITH RESOURCE PACKS FOR 4.10.1.1 OR LOWER
    OpenComputers:
        - added method "getNearbyGates()" for stargate component
    Added:
        - Ancient Assembler
        - Crystal Chamber
        - Ore Washing Machine
        - PCB Factory
        - ZPMs
        - ZPM Hub
        - ZPM Slot
        - New mechanic of ores and ingots
        - Gears, Plates, Tools, Dusts, Nuggets, ...
        - New structures of spawned gates
        - New fragments (items)
        - Pegasus blend - for Pegasus Crystal
        - Naquadah mines - structures random generated in the world
        - Tokra's Crystal Tunnels - structures random generated in the world
        - Laser Beamer
        - Sooty Overlay for Pegasus Gate
        - Buried Gates - if you bury a gate, the gate becomes undailable
        - Orlin Gate Burned Texture State
        - If an iris now gets more hits in a row it starts heating up!
        - Gates now start heating up, when they are nearby lava
        - Gate can charge itself by lightning bold
        - Beamers now hit entities in the beam and vaporize blocks in that beam
        - Tokra AI (can toggle rings)
        - Emissive textures for chevrons, PEG symbols, DHDs, ZPMs, TR Controller, Beamers
        - Multiple PoOs - each dimension and overlay now has own Point Of Origin (only MW gates)
        - Advancements
        - Efficiency upgrade crystal for DHDs
        - Capacity upgrade crystal for DHDs & Rings
        - Ancient Sign
        - New Main Menu
        - Informations tab for stargates (in GUI)
        - New structure called "Ancient totem" (with ZPM as loot)
    Fixed:
        - Laggy EH when its not rendering
        - FPS drops (hoppefully)
    Improved:
        - New textures and models!
        - BEAMERS
        - New config -> all configs in one folder "jsg"
        - New config file for dimension -> needed because of new system for PoOs