Jobs & Careers

Jobs & Careers provides the economy — shop, sell, auctions, and balances.

In vanilla Minecraft, mining, farming, hunting, and building are just survival tasks. Jobs & Careers turns those same activities into a paid career system for multiplayer servers. Players choose a profession, complete real in-game work, earn XP, level up for bigger payouts, and get paid directly into their Universal Shop balance — the same money they use at /shop/sell, and /ah.

There is no separate wallet, no coupon items, and no manual "cash out" button. Break an iron ore as a Miner and your balance goes up immediately. Spend that money seconds later in the server shop.

This mod is built for economy serversSMP communities, and roleplay worlds where players need a reason to specialize, grind, and stay active beyond basic survival.

What can players actually do?

Pick a legal career with /jobs

Players hold one job at a time and get rewarded for doing that job's work:

  • Miner — Break ores like coal, iron, gold, and diamond
  • Farmer — Harvest fully grown crops
  • Hunter — Kill hostile mobs for higher pay, passive animals for smaller pay
  • Fisherman — Catch fish and fishing loot
  • Lumberjack — Chop trees and logs
  • Builder — Place blocks and get paid for construction
  • Explorer — Discover new chunks by traveling the map

Example: A player runs /jobs join farmer, harvests their wheat field, levels up to Farmer Level 3, then checks /shop balance to buy tools with the money they earned.

Level up for higher pay

Every job has XP and levels. Higher level = bigger payouts per action. A live HUD bar at the top of the screen shows job name, level, and XP progress while playing.

The Jobs & Careers Team

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